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Greyhawk Confirmed. Tell Me Why.
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<blockquote data-quote="Maxperson" data-source="post: 9357942" data-attributes="member: 23751"><p>That's like super wrong. The complete opposite of the way it's set up in fact.</p><p></p><p>It starts off telling you the core assumptions of the game. Then it goes about telling you that you can change them and actively giving you a variety of examples of how to do it. </p><p></p><p>Then it goes into the gods of your world and gives you several ways other than the default to run it, including monotheism, dualism, animism, and more. It also gives you a variety of pantheons to pick from, the realms being only one of the several.</p><p></p><p>After that it goes into how to change the cosmology and those differ from the Realms as well. It even teaches the DM that he can cull planes or mix them if he wants to. Or even invent new planes!</p><p></p><p>Once your cosmology and core assumptions are built, it tells you how to build continents, countries, settlements, etc. </p><p></p><p>There is nothing that encourages, aggressively or otherwise, building the Realms.</p><p></p><p>That said, they could have gone into more detail on those things, which goes to [USER=6780330]@Parmandur[/USER]'s point that there is room for improvement and the devs aren't happy with how it turns out.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9357942, member: 23751"] That's like super wrong. The complete opposite of the way it's set up in fact. It starts off telling you the core assumptions of the game. Then it goes about telling you that you can change them and actively giving you a variety of examples of how to do it. Then it goes into the gods of your world and gives you several ways other than the default to run it, including monotheism, dualism, animism, and more. It also gives you a variety of pantheons to pick from, the realms being only one of the several. After that it goes into how to change the cosmology and those differ from the Realms as well. It even teaches the DM that he can cull planes or mix them if he wants to. Or even invent new planes! Once your cosmology and core assumptions are built, it tells you how to build continents, countries, settlements, etc. There is nothing that encourages, aggressively or otherwise, building the Realms. That said, they could have gone into more detail on those things, which goes to [USER=6780330]@Parmandur[/USER]'s point that there is room for improvement and the devs aren't happy with how it turns out. [/QUOTE]
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