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Greyhawk Confirmed. Tell Me Why.
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<blockquote data-quote="Maxperson" data-source="post: 9358393" data-attributes="member: 23751"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f44d.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(y)" title="Thumbs up (y)" data-smilie="22"data-shortname="(y)" /></p><p></p><p>This is exactly what I said up thread before I was told that the DMG has nothing at all in it that teaches any world building.</p><p></p><p>I agree that they went out of their way to not be prescriptive. I'm not sure that it's a big fault, though. It was amusing to get told that the section we are discussing forces the Forgotten Realms on the reader, though. As you note and I noted upthread, it's the opposite. </p><p></p><p>That could work. What I think would be better would be to lay out the options in the non-prescriptive way that they do it, but then to say something like, "If you pick X option for your game, Y and Z options go very well with X, but A, B and C don't really go well with it." </p><p></p><p>Teach the DMs to look at how various options fit together and impact one another. Examples from Greyhawk could be used to illustrate those points.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9358393, member: 23751"] (y) This is exactly what I said up thread before I was told that the DMG has nothing at all in it that teaches any world building. I agree that they went out of their way to not be prescriptive. I'm not sure that it's a big fault, though. It was amusing to get told that the section we are discussing forces the Forgotten Realms on the reader, though. As you note and I noted upthread, it's the opposite. That could work. What I think would be better would be to lay out the options in the non-prescriptive way that they do it, but then to say something like, "If you pick X option for your game, Y and Z options go very well with X, but A, B and C don't really go well with it." Teach the DMs to look at how various options fit together and impact one another. Examples from Greyhawk could be used to illustrate those points. [/QUOTE]
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Greyhawk Confirmed. Tell Me Why.
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