Menu
Home
Post new thread
What's new
Latest activity
Authors
Community
Post new thread
Create wiki page
Community supporters
All threads
Latest threads
Hot threads
New posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Wiki
Pages
Latest activity
Resources
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Chat/Discord
Podcast
Log in
Register
What's new
Search
Search
Search titles only
By:
Post new thread
Create wiki page
Community supporters
All threads
Latest threads
Hot threads
New posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Menu
Log in
Register
Install the app
Install
NOW LIVE! --
Here There Be Dragons: 5 Unique Dragons For Your 5E Game!
on Kickstarter! A softcover book with 5 detailed dragons for your D&D 5E game, and a selection of dragon-themed player options.
log in
or
register
to remove this ad
Home
Community
Playing the Game
Play by Post
GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CAMPAIGN THREAD
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tellerian Hawke" data-source="post: 7821063" data-attributes="member: 6790669"><p>As the party is figuring out what to do, the din of battle is heard. All of you hear the deep, barritone shouts of Hobgoblins, as well as the yappy, squeaky sounds of Kobold voices. Screams follow, on both sides, as both sides begin to suffer injuries, or so you surmise.</p><p></p><p>The raucous lasts only about a minute, and when it dies down, you can still hear raised voices, that sound as if both sides are shouting angrily at each other. Eventually, there is another voice, a Human sounding one, that interrupts the other two, and begins shouting as if he is admonishing both sides to be quiet. It apparently works, because there is soon no further outbursts, although you can still make out the sounds of various Humanoids rummaging around outside, doing things that you can only guess at.</p><p></p><p>[gm] If you'd like to see if you can discern what was said, roll a Listen check, DC 13. Everyone can try for the Kobolds, because everyone speaks Draconic. No one can try for the Hobgoblins, because no one speaks Goblin. Sphynx can try to make out what the Human voice said, because he speaks Eryptian. Between the three of you, a few successful rolls should allow you to guess at the content of the Hobgoblin speech, regardless of knowing what exactly was said.[/gm]</p><p></p><p>[spoiler=Hawke and Nimbar die rolls]</p><p>Hawke = 13, Nimbar = 18 (Both Succeed @ hearing what Kobolds said.)</p><p>Sphynx = 17 (Success @ hearing what the Kobolds and the Human said.)</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7821063, member: 6790669"] As the party is figuring out what to do, the din of battle is heard. All of you hear the deep, barritone shouts of Hobgoblins, as well as the yappy, squeaky sounds of Kobold voices. Screams follow, on both sides, as both sides begin to suffer injuries, or so you surmise. The raucous lasts only about a minute, and when it dies down, you can still hear raised voices, that sound as if both sides are shouting angrily at each other. Eventually, there is another voice, a Human sounding one, that interrupts the other two, and begins shouting as if he is admonishing both sides to be quiet. It apparently works, because there is soon no further outbursts, although you can still make out the sounds of various Humanoids rummaging around outside, doing things that you can only guess at. [gm] If you'd like to see if you can discern what was said, roll a Listen check, DC 13. Everyone can try for the Kobolds, because everyone speaks Draconic. No one can try for the Hobgoblins, because no one speaks Goblin. Sphynx can try to make out what the Human voice said, because he speaks Eryptian. Between the three of you, a few successful rolls should allow you to guess at the content of the Hobgoblin speech, regardless of knowing what exactly was said.[/gm] [spoiler=Hawke and Nimbar die rolls] Hawke = 13, Nimbar = 18 (Both Succeed @ hearing what Kobolds said.) Sphynx = 17 (Success @ hearing what the Kobolds and the Human said.) [/spoiler] [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Community
Playing the Game
Play by Post
GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CAMPAIGN THREAD
Top