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GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CAMPAIGN THREAD
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7945936" data-attributes="member: 6790669"><p>The rest of the party agrees as well, so the party opens the secret door and moves into the Goblin area. Even before the door is all the way open, the "missing link" is obvious. In the southeast section of the adjacent room, is a large, make-shift wall of stones and rocks, which appears to have the purpose of holding back a GARGANTUAN patch of Green Slime!</p><p></p><p>The walls and floor of the rest of the room are dug rough and pock-marked, as if a small army of miners had gone wild with their pickaxes. It is obvious where the stones and rocks came from; the Goblins must have known about the approaching slime, and literally dug out part of their lair to build the barricade.</p><p></p><p><strong>Hawke shakes his head,</strong><span style="color: purple"> "This doesn't make sense. The entrance to their lair is east, past the slime. If they barricaded it here, then they'd be walling themselves in, unless there's another cave entrance to the west..."</span></p><p></p><p><strong>Nimbar has an epiphany,</strong><span style="color: blue"> "No, they went east! I think I know what happened! It's obvious, is it not, that each of these caves house a different group of humanoids that the Wendol have recruited? </span></p><p><span style="color: blue"></span></p><p><span style="color: blue">I believe that the Goblins kept their word, and left their lair. I've heard tale that Goblins actually cultivate and grow slime for their own uses, especially for lair defense. They grow the slime in stone containers, and seal those containers with soft clay. These containers basically become "slime bombs" that can be thrown in order to break the container and release the slime.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue"><strong><u>I'll bet this was their attempt to get back at us. Let me break it down:</u></strong></span></p><p><span style="color: blue"><strong></strong></span></p><p><span style="color: blue"><strong>1.</strong> The Goblins agree to leave, albeit reluctantly.</span></p><p><span style="color: blue"><strong>2.</strong> On their way out, knowing that they don't have time to tend to the dead, they drop the slime bombs behind them.</span></p><p><span style="color: blue"><strong>3.</strong> The slime eats the corpses, which causes it to increase greatly in size; I remember killing at least 20 of the little cretins, along with the huge Ogre. That's a lot of food for a lot of slime growth.</span></p><p><span style="color: blue"><strong>4.</strong> In addition to tidying up the dead, the slime serves as a trap for US, should we attempt to return.</span></p><p><span style="color: blue"><strong>5.</strong> But before we returned, <strong>whichever humanoid tribe lives to the west</strong> discovered the slime, and realized it was heading for THEIR territory. So THEY are the ones who built the barricade. Slimes can't eat through stone.</span></p><p><span style="color: blue"><strong>6.</strong> The Goblins were probably enemies, or at least rivals, of whichever tribe lives to the west; so if the slime didn't get us, their hope was that it would get the adjacent tribe.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">We obviously can't go east. And if we go west, we're going to run into more humanoids. My guess is maybe Orcs? But it doesn't matter.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">The Wendol will probably avoid this area now, although we might run into them further west, if they are helping or otherwise interacting the adjacent tribe.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">However, if we want to thin the herd of the Wendol's little "army," west might be a good place to start...</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">What say the rest of you? Shall we go west?"</span></p><p></p><p>[spoiler=Map Showing Slime Location and Size]</p><p>--X-- = Party's location</p><p>Red line = stone barricade</p><p>E = Ogre cave entrance</p><p>S = Secret door</p><p></p><p>SCALE = 1 Square Equals 10 ft. (NOT 5 ft. like a battle map!)</p><p></p><p>[ATTACH=full]120028[/ATTACH]</p><p>[/spoiler]</p><p></p><p><strong><em>EVERYONE: Vote in LINE chat on whether or not to proceed west!</em></strong></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7945936, member: 6790669"] The rest of the party agrees as well, so the party opens the secret door and moves into the Goblin area. Even before the door is all the way open, the "missing link" is obvious. In the southeast section of the adjacent room, is a large, make-shift wall of stones and rocks, which appears to have the purpose of holding back a GARGANTUAN patch of Green Slime! The walls and floor of the rest of the room are dug rough and pock-marked, as if a small army of miners had gone wild with their pickaxes. It is obvious where the stones and rocks came from; the Goblins must have known about the approaching slime, and literally dug out part of their lair to build the barricade. [B]Hawke shakes his head,[/B][COLOR=purple] "This doesn't make sense. The entrance to their lair is east, past the slime. If they barricaded it here, then they'd be walling themselves in, unless there's another cave entrance to the west..."[/COLOR] [B]Nimbar has an epiphany,[/B][COLOR=blue] "No, they went east! I think I know what happened! It's obvious, is it not, that each of these caves house a different group of humanoids that the Wendol have recruited? I believe that the Goblins kept their word, and left their lair. I've heard tale that Goblins actually cultivate and grow slime for their own uses, especially for lair defense. They grow the slime in stone containers, and seal those containers with soft clay. These containers basically become "slime bombs" that can be thrown in order to break the container and release the slime. [B][U]I'll bet this was their attempt to get back at us. Let me break it down:[/U] 1.[/B] The Goblins agree to leave, albeit reluctantly. [B]2.[/B] On their way out, knowing that they don't have time to tend to the dead, they drop the slime bombs behind them. [B]3.[/B] The slime eats the corpses, which causes it to increase greatly in size; I remember killing at least 20 of the little cretins, along with the huge Ogre. That's a lot of food for a lot of slime growth. [B]4.[/B] In addition to tidying up the dead, the slime serves as a trap for US, should we attempt to return. [B]5.[/B] But before we returned, [B]whichever humanoid tribe lives to the west[/B] discovered the slime, and realized it was heading for THEIR territory. So THEY are the ones who built the barricade. Slimes can't eat through stone. [B]6.[/B] The Goblins were probably enemies, or at least rivals, of whichever tribe lives to the west; so if the slime didn't get us, their hope was that it would get the adjacent tribe. We obviously can't go east. And if we go west, we're going to run into more humanoids. My guess is maybe Orcs? But it doesn't matter. The Wendol will probably avoid this area now, although we might run into them further west, if they are helping or otherwise interacting the adjacent tribe. However, if we want to thin the herd of the Wendol's little "army," west might be a good place to start... What say the rest of you? Shall we go west?"[/COLOR] [spoiler=Map Showing Slime Location and Size] --X-- = Party's location Red line = stone barricade E = Ogre cave entrance S = Secret door SCALE = 1 Square Equals 10 ft. (NOT 5 ft. like a battle map!) [ATTACH type="full" width="342px"]120028[/ATTACH] [/spoiler] [b][i]EVERYONE: Vote in LINE chat on whether or not to proceed west![/i][/b][i][/i] [/QUOTE]
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