Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CAMPAIGN THREAD
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tellerian Hawke" data-source="post: 7966654" data-attributes="member: 6790669"><p>[gm]</p><p><strong><u>NEW INITIATIVE COUNT:</u></strong></p><p>(Sleeping Hobgoblins (S1-S4) still get their "turn" at initiative count 2.)</p><p></p><p><strong>Sphynx:</strong> 21a (Because of readied action.)</p><p></p><p><strong><span style="color: red">-New Hobgoblin Guards-:</span></strong> 21b</p><p></p><p><strong>Nimbar:</strong> 18</p><p><strong>Ordred:</strong> 15</p><p><strong>Quixt:</strong> 12</p><p><strong>Hawke:</strong> 7</p><p><strong>Sleeping Hobs:</strong> 2</p><p>[/gm]</p><p></p><p>Sphynx doesn't have to wait long; at initiative count 21, four (4) Hobgoblin guards burst through the southern door. The are all dressed the same as the Hobgoblins that you've seen so far; They are wearing studded leather armor, and each carries a small, wooden shield, a longsword, and a crossbow. Each of them carry 6 crossbow bolts, three bolts in a special holster on their right and left upper thighs. They look well-trained, and well-organized. But the party is still one step ahead of them.</p><p></p><p>They balk as they discover the burning area of grease; they halt their charge, and kneel, preparing to fire their crossbows. But Sphynx is faster, and lets loose a trio of glowing, blue bolts, which slam into the lead Hobgoblin (H1).</p><p></p><p>[gm]</p><p>Magic Missile: 3d4+3 = 10 pts. damage.</p><p>Hobgoblin #1 goes down. [-4, Dying]</p><p>[/gm]</p><p></p><p>The Hobgoblin crumples to the ground, as the mystical, blue bolts knock the life from him!</p><p></p><p>The other three Hobgoblins then fire a volley of crossbow bolts, aimed at Ordred and Nimbar.</p><p></p><p>[gm]</p><p>Ordred AC: 19; Nimbar AC: 22.</p><p>Attacks: vs. Ordred: 15 (Miss); vs. Nimbar: 8,13 (Miss, Miss)</p><p>[/gm]</p><p></p><p>One arrow (the one aimed at Ordred) comes in too low, and shatters against the top, stone step. The other two arrows aimed at Nimbar both flie true, but bounce off of the magical field of protection that his two spells provide him.</p><p></p><p><strong>Hobgoblin #2 (in Goblin):</strong><span style="color: red"> "Esse é um mago!"</span></p><p>[spoiler=If you speak Goblin]</p><p><span style="color: red">"That one's a mage!"</span></p><p>[/spoiler]</p><p></p><p>Nimbar lets loose his spell, another <strong>Magic Missile</strong>, aimed at Hobgoblin #2.</p><p></p><p><strong>Nimbar says,</strong><span style="color: blue"> "You betcha'!"</span> as he lets his bolts fly!</p><p></p><p>[gm]</p><p>Magic Missile: 3d4+3 = 14 pts. damage.</p><p>Hobgoblin #2 goes down. [-8, Dying]</p><p>[/gm]</p><p></p><p>Following Sphynx's example, Nimbar blasts the second Hobgoblin into oblivion! The cruel creature drops to the ground, shaking in a fit of nerves. He is not long for this world.</p><p></p><p>Ordred fires his crossbow at Hobgoblin #3.</p><p></p><p>[gm]</p><p>Hobgoblin AC: 15</p><p>Attack: 23 (hit); Damage = 4 pts.</p><p>Hobgoblin is seriously wounded [2 hp.]</p><p>[/gm]</p><p></p><p>Hobgoblin #3 takes a bolt just below his collar bone, right above his heart; the bolt buries itself into his flesh, but is slowed somewhat by his armor. If he had been unarmored, the bolt would likely have been fatal. Nevertheless, it is a serious wound, and the Hobgoblin yelps in surprise and pain!</p><p></p><p>Quixt move up beside Hawke, and despite not having enough time to properly do-in his sleeping opponent, he takes a "stab" at it, regardless.</p><p></p><p>[gm]</p><p>Hobgoblin helpless AC: 8 (Dex 0, Cannot employ shield)</p><p>Hobgoblin is prone (+4 for Quixt's attack roll)</p><p>Attack: (25) = hits; damage = 7 pts.</p><p>Sleeping Hobgoblin #2 is down. [-1, Dying]</p><p>[/gm]</p><p></p><p>It proves harder to penetrate the studded leather than Quixt expected, but nevertheless, his short sword accomplishes the task, wounding the downed creature in a grievous fashion, as the blade enters the lower abdomen. The helpless Hobgoblin begins to bleed out, as a wry grin crosses Quixt's face.</p><p></p><p>Hawke, who DOES have the opportunity to do the job properly, smashes the head of a sleeping Hobgoblin like a ripe melon. The creature isn't gravely wounded; the creature is DEAD.</p><p></p><p>[gm]</p><p>Sleeping Hobs finish their first round of sleep.</p><p>Grease burns for round 2 of 3.</p><p>[/gm]</p><p></p><p>[spoiler=Battle Map]</p><p></p><p>X's represent dead bodies.</p><p>S's represent sleeping Hobgoblins.</p><p></p><p>[ATTACH=full]121160[/ATTACH]</p><p>[/spoiler]</p><p></p><p><strong><em>EVERYONE: Noises of alarm and shouting can be heard in the adjacent rooms! State your intentions for the next round!</em></strong></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7966654, member: 6790669"] [gm] [B][U]NEW INITIATIVE COUNT:[/U][/B] (Sleeping Hobgoblins (S1-S4) still get their "turn" at initiative count 2.) [B]Sphynx:[/B] 21a (Because of readied action.) [B][COLOR=red]-New Hobgoblin Guards-:[/COLOR][/B] 21b [B]Nimbar:[/B] 18 [B]Ordred:[/B] 15 [B]Quixt:[/B] 12 [B]Hawke:[/B] 7 [B]Sleeping Hobs:[/B] 2 [/gm] Sphynx doesn't have to wait long; at initiative count 21, four (4) Hobgoblin guards burst through the southern door. The are all dressed the same as the Hobgoblins that you've seen so far; They are wearing studded leather armor, and each carries a small, wooden shield, a longsword, and a crossbow. Each of them carry 6 crossbow bolts, three bolts in a special holster on their right and left upper thighs. They look well-trained, and well-organized. But the party is still one step ahead of them. They balk as they discover the burning area of grease; they halt their charge, and kneel, preparing to fire their crossbows. But Sphynx is faster, and lets loose a trio of glowing, blue bolts, which slam into the lead Hobgoblin (H1). [gm] Magic Missile: 3d4+3 = 10 pts. damage. Hobgoblin #1 goes down. [-4, Dying] [/gm] The Hobgoblin crumples to the ground, as the mystical, blue bolts knock the life from him! The other three Hobgoblins then fire a volley of crossbow bolts, aimed at Ordred and Nimbar. [gm] Ordred AC: 19; Nimbar AC: 22. Attacks: vs. Ordred: 15 (Miss); vs. Nimbar: 8,13 (Miss, Miss) [/gm] One arrow (the one aimed at Ordred) comes in too low, and shatters against the top, stone step. The other two arrows aimed at Nimbar both flie true, but bounce off of the magical field of protection that his two spells provide him. [b]Hobgoblin #2 (in Goblin):[/b][color=red] "Esse é um mago!"[/color] [spoiler=If you speak Goblin] [color=red]"That one's a mage!"[/color] [/spoiler] Nimbar lets loose his spell, another [b]Magic Missile[/b], aimed at Hobgoblin #2. [b]Nimbar says,[/b][color=blue] "You betcha'!"[/color] as he lets his bolts fly! [gm] Magic Missile: 3d4+3 = 14 pts. damage. Hobgoblin #2 goes down. [-8, Dying] [/gm] Following Sphynx's example, Nimbar blasts the second Hobgoblin into oblivion! The cruel creature drops to the ground, shaking in a fit of nerves. He is not long for this world. Ordred fires his crossbow at Hobgoblin #3. [gm] Hobgoblin AC: 15 Attack: 23 (hit); Damage = 4 pts. Hobgoblin is seriously wounded [2 hp.] [/gm] Hobgoblin #3 takes a bolt just below his collar bone, right above his heart; the bolt buries itself into his flesh, but is slowed somewhat by his armor. If he had been unarmored, the bolt would likely have been fatal. Nevertheless, it is a serious wound, and the Hobgoblin yelps in surprise and pain! Quixt move up beside Hawke, and despite not having enough time to properly do-in his sleeping opponent, he takes a "stab" at it, regardless. [gm] Hobgoblin helpless AC: 8 (Dex 0, Cannot employ shield) Hobgoblin is prone (+4 for Quixt's attack roll) Attack: (25) = hits; damage = 7 pts. Sleeping Hobgoblin #2 is down. [-1, Dying] [/gm] It proves harder to penetrate the studded leather than Quixt expected, but nevertheless, his short sword accomplishes the task, wounding the downed creature in a grievous fashion, as the blade enters the lower abdomen. The helpless Hobgoblin begins to bleed out, as a wry grin crosses Quixt's face. Hawke, who DOES have the opportunity to do the job properly, smashes the head of a sleeping Hobgoblin like a ripe melon. The creature isn't gravely wounded; the creature is DEAD. [gm] Sleeping Hobs finish their first round of sleep. Grease burns for round 2 of 3. [/gm] [spoiler=Battle Map] X's represent dead bodies. S's represent sleeping Hobgoblins. [ATTACH type="full"]121160[/ATTACH] [/spoiler] [b][i]EVERYONE: Noises of alarm and shouting can be heard in the adjacent rooms! State your intentions for the next round![/i][/b][i][/i] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CAMPAIGN THREAD
Top