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GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CAMPAIGN THREAD
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<blockquote data-quote="Tellerian Hawke" data-source="post: 8316393" data-attributes="member: 6790669"><p>Hawke, seeing Nimbar starting to cast out of the corner of his eye, decides to delay his action, until after Nimbar's spell goes off.</p><p></p><p>[gm]</p><p><strong><u>New Initiative Count:</u></strong></p><p>Skeletons 17</p><p>Sphynx 16a</p><p>Zombies 16b</p><p>Quixt 16c</p><p>Nimbar 3a</p><p>Hawkle 3b</p><p>[/gm]</p><p></p><p>Nimbar casts <strong>Scorching Ray</strong> again.</p><p></p><p>[gm]</p><p>Vs. Touch AC 9:</p><p>(7) = Vs. Zombie #2: Miss! OMG!</p><p>(23) = Vs. Zombie #4: Hit for 16 pts. damage. Zombie #4 is DESTROYED. [-4]</p><p>[/gm]</p><p></p><p>Nimbar severely mis-judges Zombie #2's position, and the ray flies right by the lumbering creature, missing it completely! However, Nimbar makes up for it by striking true with the second ray, and INCINERATING Zombie #4 in flames!</p><p></p><p>[spoiler=Adjusted ACs]</p><p>Sphynx's Adjusted AC: 23 (Hasted: 24)</p><p>Nimbar's Adjusted AC: 22 (Hasted: 23)</p><p>Hawke's Adjusted AC: 25 (When charging: 23) (Charging while Hasted: 24)</p><p>Quixt's Normal AC: 17 (Hasted: 18)</p><p>[/spoiler]</p><p></p><p>Hawke, surprised that both Zombies did not fall, NEVERTHELESS continues with his original plan, throwing caution to the wind, charging the contingent of skeletons, leaving the lone Zombie stragler for Nimbar to deal with. The remaining zombie, and the skeleton leader, both take ineffective swings at Hawke as he rushes past them!</p><p></p><p><strong>Hawke says to Nimbar, sarcastically,</strong><span style="color: blue"> "Clean up your mess, lazy bones!"</span></p><p></p><p>[gm]</p><p>Zombie #2 attacks Hawke (AoO): (11) = Missed</p><p>Skeleton #1 attacks Hawke (AoO): (4) = Missed</p><p>[/gm]</p><p></p><p>[gm]</p><p><strong><u>Hawke's Attacks, Using Charge & Pounce, Augmented (+1 to hit) By Haste:</u></strong></p><p>Primary Hand (Base Charge): +13</p><p>Primary Hand (Pounce, Full Attack): +13 / +8</p><p>Off-Hand (Pounce, Full Attack): +13</p><p>Primary Hand (Haste Attack): +13</p><p></p><p>Damage: Primary: 1d8+5 / Off: 1d4+2</p><p></p><p>Attack Rolls: 33, 31, 15, 30, 33 vs. AC 15 = All 5 attacks hit.</p><p></p><p>Damage: (Primary) Skeleton #1: 13 pts. = Skeleton #1 is DESTROYED.</p><p>Damage: (Primary) Skeleton #7: 9 pts. = Skeleton #7 is DESTROYED.</p><p>Damage: (Offhand) Skeleton #2: 5 pts. = Skeleton #2 is DESTROYED. [0 Hit Pts.]</p><p>Damage: (Primary) Skeleton #3: 10 pts. = Skeleton #2 is DESTROYED.</p><p>Damage: (Primary) Skeleton #2: 7 pts. = Skeleton #2 is SMASHED. [-7]</p><p>[/gm]</p><p></p><p>Once again, Hawke proves to everyone who witnesses it EXACTLY WHY he was made squad leader in his old army unit, and why he was a favorite of his sergeants. Hawke smashes 4 of the zombies in a matter of seconds, his powerful hammers shattering their rickety frames with ease.</p><p></p><p>The skeletons, however, are unimpressed, and un-deterred. They advance, and attack, like the methodical drones they are!</p><p></p><p>[gm]</p><p>Skeletons #11, 10, 9, and 4 attack Hawke.</p><p>Skeletons #5 and #8 attack Quixt.</p><p></p><p>Vs. Hawke, +1 melee: 14, 11, 16, 2 = All missed.</p><p>Vs. Quixt, +1 melee: 10, 7 = All missed.</p><p>[/gm]</p><p></p><p>However, their drone-like nature means that their attack techniques are slow, and un-imaginative; both Hawke and Quixt have no trouble whatsoever fending off the oafish undead.</p><p></p><p>[spoiler=Updated Battle Map]</p><p>[ATTACH=full]138751[/ATTACH]</p><p>[/spoiler]</p><p></p><p><strong><em>SPHYNX: It's Your Turn! What Do You Do?</em></strong></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 8316393, member: 6790669"] Hawke, seeing Nimbar starting to cast out of the corner of his eye, decides to delay his action, until after Nimbar's spell goes off. [gm] [B][U]New Initiative Count:[/U][/B] Skeletons 17 Sphynx 16a Zombies 16b Quixt 16c Nimbar 3a Hawkle 3b [/gm] Nimbar casts [B]Scorching Ray[/B] again. [gm] Vs. Touch AC 9: (7) = Vs. Zombie #2: Miss! OMG! (23) = Vs. Zombie #4: Hit for 16 pts. damage. Zombie #4 is DESTROYED. [-4] [/gm] Nimbar severely mis-judges Zombie #2's position, and the ray flies right by the lumbering creature, missing it completely! However, Nimbar makes up for it by striking true with the second ray, and INCINERATING Zombie #4 in flames! [spoiler=Adjusted ACs] Sphynx's Adjusted AC: 23 (Hasted: 24) Nimbar's Adjusted AC: 22 (Hasted: 23) Hawke's Adjusted AC: 25 (When charging: 23) (Charging while Hasted: 24) Quixt's Normal AC: 17 (Hasted: 18) [/spoiler] Hawke, surprised that both Zombies did not fall, NEVERTHELESS continues with his original plan, throwing caution to the wind, charging the contingent of skeletons, leaving the lone Zombie stragler for Nimbar to deal with. The remaining zombie, and the skeleton leader, both take ineffective swings at Hawke as he rushes past them! [B]Hawke says to Nimbar, sarcastically,[/B][COLOR=blue] "Clean up your mess, lazy bones!"[/COLOR] [gm] Zombie #2 attacks Hawke (AoO): (11) = Missed Skeleton #1 attacks Hawke (AoO): (4) = Missed [/gm] [gm] [B][U]Hawke's Attacks, Using Charge & Pounce, Augmented (+1 to hit) By Haste:[/U][/B] Primary Hand (Base Charge): +13 Primary Hand (Pounce, Full Attack): +13 / +8 Off-Hand (Pounce, Full Attack): +13 Primary Hand (Haste Attack): +13 Damage: Primary: 1d8+5 / Off: 1d4+2 Attack Rolls: 33, 31, 15, 30, 33 vs. AC 15 = All 5 attacks hit. Damage: (Primary) Skeleton #1: 13 pts. = Skeleton #1 is DESTROYED. Damage: (Primary) Skeleton #7: 9 pts. = Skeleton #7 is DESTROYED. Damage: (Offhand) Skeleton #2: 5 pts. = Skeleton #2 is DESTROYED. [0 Hit Pts.] Damage: (Primary) Skeleton #3: 10 pts. = Skeleton #2 is DESTROYED. Damage: (Primary) Skeleton #2: 7 pts. = Skeleton #2 is SMASHED. [-7] [/gm] Once again, Hawke proves to everyone who witnesses it EXACTLY WHY he was made squad leader in his old army unit, and why he was a favorite of his sergeants. Hawke smashes 4 of the zombies in a matter of seconds, his powerful hammers shattering their rickety frames with ease. The skeletons, however, are unimpressed, and un-deterred. They advance, and attack, like the methodical drones they are! [gm] Skeletons #11, 10, 9, and 4 attack Hawke. Skeletons #5 and #8 attack Quixt. Vs. Hawke, +1 melee: 14, 11, 16, 2 = All missed. Vs. Quixt, +1 melee: 10, 7 = All missed. [/gm] However, their drone-like nature means that their attack techniques are slow, and un-imaginative; both Hawke and Quixt have no trouble whatsoever fending off the oafish undead. [spoiler=Updated Battle Map] [ATTACH type="full" alt="BD87FE99-D2F7-4335-BD57-EFF34D245F86.png"]138751[/ATTACH] [/spoiler] [B][I]SPHYNX: It's Your Turn! What Do You Do?[/I][/B] [/QUOTE]
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GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CAMPAIGN THREAD
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