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GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CAMPAIGN THREAD
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<blockquote data-quote="Tellerian Hawke" data-source="post: 8349230" data-attributes="member: 6790669"><p><strong>Hawke says,</strong><span style="color: blue"> "Agreed. It's mid-summer; thus it's sunny, nice and dry, there's almost no moisture in the air, and it hasn't rained in over 3 weeks... perfect weather for fighting."</span></p><p></p><p>Nimbar laughs at his friend's bravado; Hawke was one of those people who just seemed to be lucky. He always came out on top, in every fight, scrape, skirmish, or battle. He was super aggressive, but sharp-witted as well. And now, it seemed, he was starting to learn Abjurative magicks, not for the purpose of becoming a dedicated spellcaster, but simply to boost his own prowess in the melee arena. Hawke was truly one of a kind. When the gods made him, they broke the mold.</p><p></p><p><strong>Nimbar nods,</strong><span style="color: blue"> "Yes, it would be wise. Their allies, the Orcs and the Bugbears, will be asleep now, so close to noonday. The Goblins, Kobolds, and Hobgoblins are gone, either dead or scattered. What reinforcements there are will be slow to respond. And I now have my full compliment of battle spells prepared. There is no better time than now."</span></p><p></p><p>[gm]</p><p>It is Wealsun 9, CY 576, 11:30 AM.</p><p></p><p>Hawke casts <strong>Nimbar's Improved Shield</strong>; +6 AC / Duration 6 Hours.</p><p>(Since Hawke is 2nd Level Abj. Champ., he adds +2 AC Bonus.)</p><p></p><p>Nimbar casts <strong>Mage Armor</strong>; +4 AC / Duration 8 Hours.</p><p></p><p>Nimbar casts <strong>Nimbar's Improved Shield</strong>; +4 AC / Duration 8 Hours.</p><p></p><p>Sphynx casts <strong>Nimbar's Improved Shield</strong>; +4 AC / Duration 8 Hours.</p><p></p><p>Sphynx casts <strong>Mage Armor</strong> (which overrides his bracers); +4 AC /</p><p>Duration 8 Hours.</p><p></p><p>Hawke's Current AC: 26</p><p>Nimbar's Current AC: 22</p><p>Sphynx's Current AC: 23</p><p>Quixt's Current AC: -?-</p><p>[/gm]</p><p></p><p>The group casts preparatory spells, and begins to move back toward the campsite at the top of the ravine; when they reach the tree line, they see that 4 Wendol warriors, 4 Bugbear warriors, and 3 Wendol cultists are now on guard, and look to be casting wards and alarm spells. No spellcraft check is required, because the preparations are obvious; the alarm spells will allow them to know when an enemy approaches, and the wards are probably to prevent the tents from being set on fire.</p><p></p><p><strong><em>All four party members are 60 ft. away from the edge of the camp, safe and unseen in the trees. What's your plan of attack? (Battle map coming soon.)</em></strong></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 8349230, member: 6790669"] [b]Hawke says,[/b][color=blue] "Agreed. It's mid-summer; thus it's sunny, nice and dry, there's almost no moisture in the air, and it hasn't rained in over 3 weeks... perfect weather for fighting."[/color] Nimbar laughs at his friend's bravado; Hawke was one of those people who just seemed to be lucky. He always came out on top, in every fight, scrape, skirmish, or battle. He was super aggressive, but sharp-witted as well. And now, it seemed, he was starting to learn Abjurative magicks, not for the purpose of becoming a dedicated spellcaster, but simply to boost his own prowess in the melee arena. Hawke was truly one of a kind. When the gods made him, they broke the mold. [b]Nimbar nods,[/b][color=blue] "Yes, it would be wise. Their allies, the Orcs and the Bugbears, will be asleep now, so close to noonday. The Goblins, Kobolds, and Hobgoblins are gone, either dead or scattered. What reinforcements there are will be slow to respond. And I now have my full compliment of battle spells prepared. There is no better time than now."[/color] [gm] It is Wealsun 9, CY 576, 11:30 AM. Hawke casts [b]Nimbar's Improved Shield[/b]; +6 AC / Duration 6 Hours. (Since Hawke is 2nd Level Abj. Champ., he adds +2 AC Bonus.) Nimbar casts [b]Mage Armor[/b]; +4 AC / Duration 8 Hours. Nimbar casts [b]Nimbar's Improved Shield[/b]; +4 AC / Duration 8 Hours. Sphynx casts [b]Nimbar's Improved Shield[/b]; +4 AC / Duration 8 Hours. Sphynx casts [b]Mage Armor[/b] (which overrides his bracers); +4 AC / Duration 8 Hours. Hawke's Current AC: 26 Nimbar's Current AC: 22 Sphynx's Current AC: 23 Quixt's Current AC: -?- [/gm] The group casts preparatory spells, and begins to move back toward the campsite at the top of the ravine; when they reach the tree line, they see that 4 Wendol warriors, 4 Bugbear warriors, and 3 Wendol cultists are now on guard, and look to be casting wards and alarm spells. No spellcraft check is required, because the preparations are obvious; the alarm spells will allow them to know when an enemy approaches, and the wards are probably to prevent the tents from being set on fire. [b][i]All four party members are 60 ft. away from the edge of the camp, safe and unseen in the trees. What's your plan of attack? (Battle map coming soon.)[/i][/b] [/QUOTE]
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