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Greyhawk: Pitching the Reboot
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<blockquote data-quote="hopeless" data-source="post: 8237018" data-attributes="member: 36349"><p>Hmm interesting.</p><p>So maybe Clerics & Druids must abide by an oath or a series of obligations that not only grants them their power, but also reins them in in case they fall.</p><p>For example a game I played in I was asked to convert a Ranger into a Cleric as the other players were running two wizards and a rogue.</p><p>Anyway the character became a 148 year old 2nd level cleric who had been raised within an abandoned temple in the Feywild where she was a Fey Outlander (the only difference was a change of tool kit to herbalist as thats her profession) and she had spent the last 50 years in her then home world only really improving in her clerical abilities after her marriage collapsed and she had to raise her son alone.</p><p>My reasoning that she chose to step away from her clerical duties when she began her relationship that led to being briefly married and bearing a son before being forced to raise that child alone as her ex-husband's new wife's family didn't believe she would settle for divorce (they're only human and she isn't not that they knew that!).</p><p>Once her son grew up and left home she ventured out herself slowly rebuilding her clerical career.</p><p></p><p>My point is that a cleric or druid can either focus on their career or their family not both and that would explain why so few members of these faiths actually gain the power of a true cleric or druid and ascend in power as very few of these would have the ambition and determination to put their career ahead of any relationship.</p><p></p><p>This should be the same for wizards, sorcerors and warlocks as these relationships are ultimately either a red herring they use to hide their talents or a potential weakness to be exploited by those that either don't harbor such feelings or lack the understanding about why they're so important.</p><p></p><p>How many liches become liches if they have still living family?</p><p>How many warlocks would walk away from their pact for the good of their family?</p><p></p><p>What do they really know about elves, dwarves, halflings, gnomes, dragons, goblins, orcs or even changelings?</p><p></p><p>Sorry for the longwinded prose, but there is so much that could be used to help explain this setting and its dependant on its dungeon master and whats known about the setting.</p><p></p><p>I believe someone was doing a 5e representation of Mystara could the same be done for Greyhawk?</p></blockquote><p></p>
[QUOTE="hopeless, post: 8237018, member: 36349"] Hmm interesting. So maybe Clerics & Druids must abide by an oath or a series of obligations that not only grants them their power, but also reins them in in case they fall. For example a game I played in I was asked to convert a Ranger into a Cleric as the other players were running two wizards and a rogue. Anyway the character became a 148 year old 2nd level cleric who had been raised within an abandoned temple in the Feywild where she was a Fey Outlander (the only difference was a change of tool kit to herbalist as thats her profession) and she had spent the last 50 years in her then home world only really improving in her clerical abilities after her marriage collapsed and she had to raise her son alone. My reasoning that she chose to step away from her clerical duties when she began her relationship that led to being briefly married and bearing a son before being forced to raise that child alone as her ex-husband's new wife's family didn't believe she would settle for divorce (they're only human and she isn't not that they knew that!). Once her son grew up and left home she ventured out herself slowly rebuilding her clerical career. My point is that a cleric or druid can either focus on their career or their family not both and that would explain why so few members of these faiths actually gain the power of a true cleric or druid and ascend in power as very few of these would have the ambition and determination to put their career ahead of any relationship. This should be the same for wizards, sorcerors and warlocks as these relationships are ultimately either a red herring they use to hide their talents or a potential weakness to be exploited by those that either don't harbor such feelings or lack the understanding about why they're so important. How many liches become liches if they have still living family? How many warlocks would walk away from their pact for the good of their family? What do they really know about elves, dwarves, halflings, gnomes, dragons, goblins, orcs or even changelings? Sorry for the longwinded prose, but there is so much that could be used to help explain this setting and its dependant on its dungeon master and whats known about the setting. I believe someone was doing a 5e representation of Mystara could the same be done for Greyhawk? [/QUOTE]
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