Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Greyhawk: Pitching the Reboot
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="transmission89" data-source="post: 8239992" data-attributes="member: 6688441"><p>I think the ideas that some are mooting about tweaking 5e baseline rules and assumptions to fit in with matching the ad&d feel are, respectfully ,flawed.</p><p></p><p>As the two systems are different, a level 9 character in both mean different things, conceptually in how they relate to the world. If you’re going to reboot it to work with the system, well, get it to work with the system. If a level 10 greyhawk wizard was the pinnacle of power in AD&D, well, that’s level 20 now.</p><p></p><p>So many seem to keep asking what makes it different to forgotten realms, then ignore the answer when given. It’s the feel of the setting.</p><p></p><p>Forgotten realms contains the shining city states, the forces of good are generally on the rise, those nefarious cults keep getting put down (and would have gotten away with it too if it wasn’t for those meddling Harpers <em>shakes fists</em>).</p><p></p><p>Greyhawk is, as has been stated, the witcher, GOT. It’s not low magic as in its low level or not there. But that’s it’s concentrated in a few powerful individuals (and by definition, as your party is exceptional, in you). It is dark and gritty, a silhouette of a dishevelled man, wounded, riding slowly against a blood red sunset as a crow caws in the fore ground.</p><p></p><p>Evil is on the rise and you’re scrabbling to make a living, or trying to make a difference. There are splashes of gonzo and surreal to lighten the tone.</p><p>The adventures themselves aren’t that different, it’s the presentation that invokes the mood and this can make all the difference.</p><p></p><p>Think early 40k before it went fully grim derp, it’s raw 80s punk aesthetic, laughing at machismo tongue in cheek, yet presenting a dark vision.</p><p></p><p>It also serves as another example of how set dressing can make the difference. The rules between it and warhammer fantasy were effectively the same for many things, it was the dressing that was difference) Yet one product did not obviate the other (and before anyone brings up end times, there were numerous, poor management decisions that led to fantasy’s retirement that don’t negate my point).</p><p></p><p>sometimes, dressing is enough.</p><p></p><p>EDIT: just want to mention, getting a like from Rob Kuntz led to a massive fanboy dance! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="transmission89, post: 8239992, member: 6688441"] I think the ideas that some are mooting about tweaking 5e baseline rules and assumptions to fit in with matching the ad&d feel are, respectfully ,flawed. As the two systems are different, a level 9 character in both mean different things, conceptually in how they relate to the world. If you’re going to reboot it to work with the system, well, get it to work with the system. If a level 10 greyhawk wizard was the pinnacle of power in AD&D, well, that’s level 20 now. So many seem to keep asking what makes it different to forgotten realms, then ignore the answer when given. It’s the feel of the setting. Forgotten realms contains the shining city states, the forces of good are generally on the rise, those nefarious cults keep getting put down (and would have gotten away with it too if it wasn’t for those meddling Harpers [I]shakes fists[/I]). Greyhawk is, as has been stated, the witcher, GOT. It’s not low magic as in its low level or not there. But that’s it’s concentrated in a few powerful individuals (and by definition, as your party is exceptional, in you). It is dark and gritty, a silhouette of a dishevelled man, wounded, riding slowly against a blood red sunset as a crow caws in the fore ground. Evil is on the rise and you’re scrabbling to make a living, or trying to make a difference. There are splashes of gonzo and surreal to lighten the tone. The adventures themselves aren’t that different, it’s the presentation that invokes the mood and this can make all the difference. Think early 40k before it went fully grim derp, it’s raw 80s punk aesthetic, laughing at machismo tongue in cheek, yet presenting a dark vision. It also serves as another example of how set dressing can make the difference. The rules between it and warhammer fantasy were effectively the same for many things, it was the dressing that was difference) Yet one product did not obviate the other (and before anyone brings up end times, there were numerous, poor management decisions that led to fantasy’s retirement that don’t negate my point). sometimes, dressing is enough. EDIT: just want to mention, getting a like from Rob Kuntz led to a massive fanboy dance! :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Greyhawk: Pitching the Reboot
Top