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Greyhawk - Return of the Slavelords! Part 1
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<blockquote data-quote="Karl Green" data-source="post: 1631506" data-attributes="member: 1467"><p>The last days of winter are waning, giving way to spring and the festival of <em>Goodglow</em>. The plains of Greyhawk are turning lush and green, one of the first springs in 10 years where the weather has been so good so soon. Farmers have started the early planting season and there is much talk about looking forward to the coming summer… maybe, just maybe the years of war and strife are over, maybe peace is return to the lands of Oerth or at least within the realms of Greyhawk. </p><p></p><p>All of you received the strange invitation within the last few weeks to attend the annual <em>Feast of Goodglow</em> sponsored by Dame Messalina of Hardby to honor the Spring Solstice of Pelor and other goodly deities of the realm. </p><p></p><p>Making your way, in small groups or individually, you have arrived at Hardby. A city of some 6,000 souls, the port lying on the northern sores of the Woolly Bay, was once a free city with a proud history, longer even than that of its more illustrious northern neighbor, the city of Greyhawk. Uniquely, Hardby was ruled by women, collectively known as the Gynarchy. Under their leadership the city once counted itself the equal of the Gem of Flanaess. The Greyhawk Wars brought Hardby’s long tradition of independence to an end. Reduced to a vassal of Greyhawk City, the Despotrix (the leader or mayor) of Hardby is now little more then a figurehead. Despite this, the long shadow that Greyhawk casts over its neighbor conceals the machination of many who would see the Free City humbled. The shame and anger of its ‘enslavement’ have made Hardby a nexus of Greyhawk’s foes. A busy city port, Hardby is the gateway between the central Flanaess and the realms of the south. News of the war in Onnwal, whispers of the fabulous wealth of the new Overking of Ahlissa, and tall tales of the strange, sweltering jungles of Hepmonaland are all found in the city’s taverns. From the high gates of the city, newcomers can see the twin statues of pugilist at the bay’s edge, with the lighthouse to greet the ships from around the world. </p><p></p><p>Inquiring for directions to Minaryn Castle, the city watch (dressed in the livery of Greyhawk Militia) directs the groups south toward the fishing village of Orz (about 5 miles south of Hardby) “<strong>…and den foller da Steel Road outs of town. It be about half a days ride from der</strong>” </p><p></p><p>Most probably spend the night in Hardby, finding most of the taverns and inns have space… there is the <em>Mistress of the Coach Inn</em> on the edge of town, widely considered the best inn in town. Or the <em>Berei’s Bounty</em>, which by contrast is a plain yet sturdy and low-prices in on the east side of town. </p><p></p><p>Those that do spend the night hear the local rumor-mill in full swing about Agents of Ray the Traitor have been infiltrating the city, or that mercenaries from Dyvers have recently taken up residency in Arok’s Landing (to the north of Hardby, probably past though on the way here, a craft and artesian industrious city of trade) which can only be bad for Greyhawk and good for Hardby. They might also hear that Orcish Pirates have started to become more organized and coordinated, and that a new leader must have arising within their ranks… and whispers by many is the most dreadful of all… that the “Yellow Sail” has again been seen in the Whoolly Bay… slavers and cutthroats who show no mercy, come in the night, striking hard and then vanishing before anyone knows what is happening… most pray that this is not true, but they have all heard it from a friend who’s cousin works with a guy who’s sister is in Greyhawk Marine stationed here, so it must be true! </p><p></p><p>The next day, setting out for the Minaryn’s Castle, the travelers arrive late in the afternoon the day before the festival is to begin. The castle is very impressive and huge, almost a small city onto itself, with a high thick wall of stone and earth, surrounded by a moat of clear water. Riding into the main courtyard and over the lowered drawbridge, the travelers are greeted by servants whom will take your mounts to the stables… and also a bit of a surprise for the lady of the manor, Dame Messalina herself greets you are the main entrance. She is a tall woman of middling age, dressed in a light blue robe of noble quality, she is also wearing a longsword sheathed at the belt… strange indeed.</p><p></p><p>“<strong>Greetings wayfarers, most welcome and well meet sirs and ladies, heroes of the Greymark. I am honored that you answered my call. Please enter and know peace. I am Dame Messalina, and I welcome you to Minaryn’s Castle. Would you be weary of road and riding and wish a hot bath? Of course!</strong>” and she motions to some additional attendants forward “<strong>You heroes have three rooms among you – the Castle will be will be crowded this week – these servants can show you the way. I hope that this is acceptable and bid you all well.</strong>” She bows her head to each of you and then takes her leave to greet other visitor who are arriving even now. Indeed the Castle is very large, and for it to be so crowded a large number of people must indeed be coming.</p><p></p><p>Signs of the festival are everywhere, banners and flags have been un fluttered everywhere… servants come and go, rushes about at last minute tasks. If asked, the servants will indeed confirm that the Dame has summoned six heroes of the Grey Mark to attend her festival this week. They will all be arriving today it is hoped. The rooms are very good sized, with two large beds in each (and a heavy chest underneath each bed). Each room also contains a small sitting area, where you can sit up to four comfortably and six without to much difficult, a fireplace in each, and a private bath area, with bath tubs can be brought in if requested. Wine and fresh fruit and bread is already awaiting your arrival. </p><p></p><p>[occ]You can go ahead and introduce yourselves to each other, and ask any questions that you might like of the servants. If you wish to know anything of the surrounds, etc let me know. It make no matter who arrives first, but if you want to post when you arrive in the day that is fine with me…[/occ]</p></blockquote><p></p>
[QUOTE="Karl Green, post: 1631506, member: 1467"] The last days of winter are waning, giving way to spring and the festival of [i]Goodglow[/i]. The plains of Greyhawk are turning lush and green, one of the first springs in 10 years where the weather has been so good so soon. Farmers have started the early planting season and there is much talk about looking forward to the coming summer… maybe, just maybe the years of war and strife are over, maybe peace is return to the lands of Oerth or at least within the realms of Greyhawk. All of you received the strange invitation within the last few weeks to attend the annual [i]Feast of Goodglow[/i] sponsored by Dame Messalina of Hardby to honor the Spring Solstice of Pelor and other goodly deities of the realm. Making your way, in small groups or individually, you have arrived at Hardby. A city of some 6,000 souls, the port lying on the northern sores of the Woolly Bay, was once a free city with a proud history, longer even than that of its more illustrious northern neighbor, the city of Greyhawk. Uniquely, Hardby was ruled by women, collectively known as the Gynarchy. Under their leadership the city once counted itself the equal of the Gem of Flanaess. The Greyhawk Wars brought Hardby’s long tradition of independence to an end. Reduced to a vassal of Greyhawk City, the Despotrix (the leader or mayor) of Hardby is now little more then a figurehead. Despite this, the long shadow that Greyhawk casts over its neighbor conceals the machination of many who would see the Free City humbled. The shame and anger of its ‘enslavement’ have made Hardby a nexus of Greyhawk’s foes. A busy city port, Hardby is the gateway between the central Flanaess and the realms of the south. News of the war in Onnwal, whispers of the fabulous wealth of the new Overking of Ahlissa, and tall tales of the strange, sweltering jungles of Hepmonaland are all found in the city’s taverns. From the high gates of the city, newcomers can see the twin statues of pugilist at the bay’s edge, with the lighthouse to greet the ships from around the world. Inquiring for directions to Minaryn Castle, the city watch (dressed in the livery of Greyhawk Militia) directs the groups south toward the fishing village of Orz (about 5 miles south of Hardby) “[b]…and den foller da Steel Road outs of town. It be about half a days ride from der[/b]” Most probably spend the night in Hardby, finding most of the taverns and inns have space… there is the [i]Mistress of the Coach Inn[/i] on the edge of town, widely considered the best inn in town. Or the [i]Berei’s Bounty[/i], which by contrast is a plain yet sturdy and low-prices in on the east side of town. Those that do spend the night hear the local rumor-mill in full swing about Agents of Ray the Traitor have been infiltrating the city, or that mercenaries from Dyvers have recently taken up residency in Arok’s Landing (to the north of Hardby, probably past though on the way here, a craft and artesian industrious city of trade) which can only be bad for Greyhawk and good for Hardby. They might also hear that Orcish Pirates have started to become more organized and coordinated, and that a new leader must have arising within their ranks… and whispers by many is the most dreadful of all… that the “Yellow Sail” has again been seen in the Whoolly Bay… slavers and cutthroats who show no mercy, come in the night, striking hard and then vanishing before anyone knows what is happening… most pray that this is not true, but they have all heard it from a friend who’s cousin works with a guy who’s sister is in Greyhawk Marine stationed here, so it must be true! The next day, setting out for the Minaryn’s Castle, the travelers arrive late in the afternoon the day before the festival is to begin. The castle is very impressive and huge, almost a small city onto itself, with a high thick wall of stone and earth, surrounded by a moat of clear water. Riding into the main courtyard and over the lowered drawbridge, the travelers are greeted by servants whom will take your mounts to the stables… and also a bit of a surprise for the lady of the manor, Dame Messalina herself greets you are the main entrance. She is a tall woman of middling age, dressed in a light blue robe of noble quality, she is also wearing a longsword sheathed at the belt… strange indeed. “[b]Greetings wayfarers, most welcome and well meet sirs and ladies, heroes of the Greymark. I am honored that you answered my call. Please enter and know peace. I am Dame Messalina, and I welcome you to Minaryn’s Castle. Would you be weary of road and riding and wish a hot bath? Of course![/b]” and she motions to some additional attendants forward “[b]You heroes have three rooms among you – the Castle will be will be crowded this week – these servants can show you the way. I hope that this is acceptable and bid you all well.[/b]” She bows her head to each of you and then takes her leave to greet other visitor who are arriving even now. Indeed the Castle is very large, and for it to be so crowded a large number of people must indeed be coming. Signs of the festival are everywhere, banners and flags have been un fluttered everywhere… servants come and go, rushes about at last minute tasks. If asked, the servants will indeed confirm that the Dame has summoned six heroes of the Grey Mark to attend her festival this week. They will all be arriving today it is hoped. The rooms are very good sized, with two large beds in each (and a heavy chest underneath each bed). Each room also contains a small sitting area, where you can sit up to four comfortably and six without to much difficult, a fireplace in each, and a private bath area, with bath tubs can be brought in if requested. Wine and fresh fruit and bread is already awaiting your arrival. [occ]You can go ahead and introduce yourselves to each other, and ask any questions that you might like of the servants. If you wish to know anything of the surrounds, etc let me know. It make no matter who arrives first, but if you want to post when you arrive in the day that is fine with me…[/occ] [/QUOTE]
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