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Greyhawk - Return of the Slavelords!
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<blockquote data-quote="Karl Green" data-source="post: 2481774" data-attributes="member: 1467"><p>The basic premise right now, is that the characters were looking for evil Ogre Magi who had taken a bunch of slaves and they stopped him BUT he escaped and killed some of the slaves in the process. The heard about a rumor over around the Bright Tower that some one was raiding some of the farm steeds around there and that a few frozen bodies were found. At the Bright Tower they heard that there was some evil doers in the Gnarly Forest, and that Orc raids were on the rise, and they of course ran into an Orc raiding party and found some destroyed homes. They went to a small village in the Forest called Three Oaks and heard about a place deep in the forest, that they referred to as the ‘Blight’ and went out there. They faugh an evil Wraith-like thing and discovered that there was a large gathering of Orcs, Ogres and a few giants around a big Iron Tower. Taking an orc captive and questioning him, they found out that some wizard named Malice Ironhand was gathering an army here and that one of his allies was a gaunt wizard called Frostfell, who they assume is the Ogre Magi. They retreated and investigated a large log cabin in the woods that seemed to be the only home of Malice the wizard. There they discovered a strange flesh golem that tried to get them to kill it. They did not and it did not attack them, and the Gnome Druid in the group figured out that it was somekind of Druid itself!! It was ‘trapped’ within the lob cabin, but it was not evil so they left it alone in the hopes of one day freeing it. They rushed back to Three Oaks and sent carrier pigeons to the Rangers of the Gnarly Forest, warning them of the Orc Army and requesting help and then they themselves rushed back to the Bright Tower, who they had also warned. Reinforcements from Greyhawk have been rushed here the last couple of weeks, but they are still badly outnumbered.</p><p></p><p>Outside the walls of the Bright Tower, the Rangers have been harassing and shadowing the Orc Army. Also a group of Werebears have offered their help against the Army and are outside the walls waiting to strike. </p><p></p><p>Meanwhile, the Orc Army has been marching through the Gnarly Forest, and linked up with a large group of evil human, dwarf and gnome mercenaries and raiding parties of Orcs from the south (whom have been equipped with heavy armor) and then marched on the Bright Tower. A druid could be following the Army or be allied with the Rangers and/or Wearbear. You could be part of one of the small mercenary/adventure bands hired by Greyhawk to reinforce the Keep and have not made it yet – or you and your group, the other new players, arrived after the army surrounds the Keep and are watching from outside, maybe having been contacted by the Rangers, etc…</p></blockquote><p></p>
[QUOTE="Karl Green, post: 2481774, member: 1467"] The basic premise right now, is that the characters were looking for evil Ogre Magi who had taken a bunch of slaves and they stopped him BUT he escaped and killed some of the slaves in the process. The heard about a rumor over around the Bright Tower that some one was raiding some of the farm steeds around there and that a few frozen bodies were found. At the Bright Tower they heard that there was some evil doers in the Gnarly Forest, and that Orc raids were on the rise, and they of course ran into an Orc raiding party and found some destroyed homes. They went to a small village in the Forest called Three Oaks and heard about a place deep in the forest, that they referred to as the ‘Blight’ and went out there. They faugh an evil Wraith-like thing and discovered that there was a large gathering of Orcs, Ogres and a few giants around a big Iron Tower. Taking an orc captive and questioning him, they found out that some wizard named Malice Ironhand was gathering an army here and that one of his allies was a gaunt wizard called Frostfell, who they assume is the Ogre Magi. They retreated and investigated a large log cabin in the woods that seemed to be the only home of Malice the wizard. There they discovered a strange flesh golem that tried to get them to kill it. They did not and it did not attack them, and the Gnome Druid in the group figured out that it was somekind of Druid itself!! It was ‘trapped’ within the lob cabin, but it was not evil so they left it alone in the hopes of one day freeing it. They rushed back to Three Oaks and sent carrier pigeons to the Rangers of the Gnarly Forest, warning them of the Orc Army and requesting help and then they themselves rushed back to the Bright Tower, who they had also warned. Reinforcements from Greyhawk have been rushed here the last couple of weeks, but they are still badly outnumbered. Outside the walls of the Bright Tower, the Rangers have been harassing and shadowing the Orc Army. Also a group of Werebears have offered their help against the Army and are outside the walls waiting to strike. Meanwhile, the Orc Army has been marching through the Gnarly Forest, and linked up with a large group of evil human, dwarf and gnome mercenaries and raiding parties of Orcs from the south (whom have been equipped with heavy armor) and then marched on the Bright Tower. A druid could be following the Army or be allied with the Rangers and/or Wearbear. You could be part of one of the small mercenary/adventure bands hired by Greyhawk to reinforce the Keep and have not made it yet – or you and your group, the other new players, arrived after the army surrounds the Keep and are watching from outside, maybe having been contacted by the Rangers, etc… [/QUOTE]
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