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<blockquote data-quote="Hussar" data-source="post: 7790322" data-attributes="member: 22779"><p>Except, right in Saltmarsh, you've got a Tiefling emisary from Iuz buying supplies and shipping them out regularly. Plus a half orc working in the cemetary. The modules introduces you to sea elves pretty early on. The bad guys are working with humanoids and 2/3rds of the modules are dealing with non-humans. And not just in an adversarial mode either.</p><p></p><p>This notion that Greyhawk is humanoicentric is an odd one. I'm not sure where it got started. </p><p></p><p>I have to admit though, because I loved Paizohawk, I've set my game about 598 CY. Also because the Anna B Meyer maps are just so frigging GORGEOUS. I just have to use those in my game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Which means that places like Cauldron and The Isle of Dread (which, some of my players played through the Savage Tides AP with me) and Sasserine all exist in my Saltmarsh game. Dramij has an underwater lair nearby (well, near ish <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ) and the Scarlet Brotherhood is a major player a short day's boat ride away in Monmurg. </p><p></p><p>To me, for this area of Greyhawk, it's a much, MUCH richer background than if I stuck to the original timeline.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7790322, member: 22779"] Except, right in Saltmarsh, you've got a Tiefling emisary from Iuz buying supplies and shipping them out regularly. Plus a half orc working in the cemetary. The modules introduces you to sea elves pretty early on. The bad guys are working with humanoids and 2/3rds of the modules are dealing with non-humans. And not just in an adversarial mode either. This notion that Greyhawk is humanoicentric is an odd one. I'm not sure where it got started. I have to admit though, because I loved Paizohawk, I've set my game about 598 CY. Also because the Anna B Meyer maps are just so frigging GORGEOUS. I just have to use those in my game. :D Which means that places like Cauldron and The Isle of Dread (which, some of my players played through the Savage Tides AP with me) and Sasserine all exist in my Saltmarsh game. Dramij has an underwater lair nearby (well, near ish :D ) and the Scarlet Brotherhood is a major player a short day's boat ride away in Monmurg. To me, for this area of Greyhawk, it's a much, MUCH richer background than if I stuck to the original timeline. [/QUOTE]
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