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Greyhawk Sub-Classes
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<blockquote data-quote="Pauln6" data-source="post: 7996718" data-attributes="member: 6777422"><p>I have no problem with racial and gender maximums in principle because to me, the numbers on the page represent something more than numbers with bonuses and a halfling with Str 20 feels a bit silly, even if the size rules discourage players from such a build as being sub-optimal. That said the 1e maximums were ludicrously low and a range of 18-20 based on the 1e rules would only affect niche builds which are more subtly discouraged by existing stat bonuses in any event. The flip side is that if it only affects niche builds, you can come up with some fluff to explain the niche build.</p><p></p><p>Generally, 'classic' Greyhawk doesn't need subclasses with the possible exception of clerical subclasses or alternate class features for specific deities (and even in 1e those features were optional to players) because most subclasses/prestige classes were a late addition, many not until 3e and even there some of them seemed counter-intuitive such as making the Silent Ones sorcerers when they seem to me to fit loremasters who learn from the ancient items they hoard rather than innate magicians.</p><p></p><p>I think that fluff write ups with alternate (or additional) background benefits could work and other classics that are crying out for subclasses. Could darkharad be built as swashbuckler / samurai multiclass with an alternate feature of treating their weapon as a finesse weapon?</p></blockquote><p></p>
[QUOTE="Pauln6, post: 7996718, member: 6777422"] I have no problem with racial and gender maximums in principle because to me, the numbers on the page represent something more than numbers with bonuses and a halfling with Str 20 feels a bit silly, even if the size rules discourage players from such a build as being sub-optimal. That said the 1e maximums were ludicrously low and a range of 18-20 based on the 1e rules would only affect niche builds which are more subtly discouraged by existing stat bonuses in any event. The flip side is that if it only affects niche builds, you can come up with some fluff to explain the niche build. Generally, 'classic' Greyhawk doesn't need subclasses with the possible exception of clerical subclasses or alternate class features for specific deities (and even in 1e those features were optional to players) because most subclasses/prestige classes were a late addition, many not until 3e and even there some of them seemed counter-intuitive such as making the Silent Ones sorcerers when they seem to me to fit loremasters who learn from the ancient items they hoard rather than innate magicians. I think that fluff write ups with alternate (or additional) background benefits could work and other classics that are crying out for subclasses. Could darkharad be built as swashbuckler / samurai multiclass with an alternate feature of treating their weapon as a finesse weapon? [/QUOTE]
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