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Greyhawk: Why We Need Mo' Oerth by 2024
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<blockquote data-quote="EzekielRaiden" data-source="post: 8647836" data-attributes="member: 6790260"><p>Two cool ideas I've seen for introducing dragonborn to Greyhawk:</p><p></p><p>1. Take a leaf from the Barrier Peaks stuff. That is, they're from a magitech (or just straight-up tech) colony ship that crash-landed on Greyhawk long, long ago, long enough that the ship is now well-buried in a cave system or the like. It's been running on automatic all that time, slowly using up its remaining resources, and finally the system recognizes it can't keep going like it has. Dragonborn are thus timelost, used to a <em>significantly</em> higher standard of living and much more industrial capacity. They have high-tech weapons and armor, but cannot easily replace them, forcing them to interact with other societies and try to build up a political power base so they can either repair their ship and leave, or actually begin their colony work. This would explain why they are a sudden addition to the world (they've been here for a long time, but in suspended animation), and why they can have a stable(ish) and functioning society despite living in some part of the Flanaess (or wherever it would make sense to put them) that is otherwise not particularly hospitable and thus, y'know, not particularly <em>inhabited</em>.</p><p></p><p>2. The dragons of Greyhawk have created dragonborn <em>specifically</em> to be their diplomatic representatives. They are an engineered race, created through magic, blending humanoid advantages with draconic characteristics, specifically designed to be diplomatic and yet imposing. This approach requires less in the way of setting implications (no need for there to be any trade in hypertech stuff sold by, or stolen from, the colonists in #1), but places more of a burden on each individual player to explain how and/or why they're out and about doing their adventuring. It still retains the overall benefit of explaining why dragonborn are a sudden addition, rather than having to deal with the headache of explaining how "no they were <em>always</em> there we just never noticed or cared before now."</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8647836, member: 6790260"] Two cool ideas I've seen for introducing dragonborn to Greyhawk: 1. Take a leaf from the Barrier Peaks stuff. That is, they're from a magitech (or just straight-up tech) colony ship that crash-landed on Greyhawk long, long ago, long enough that the ship is now well-buried in a cave system or the like. It's been running on automatic all that time, slowly using up its remaining resources, and finally the system recognizes it can't keep going like it has. Dragonborn are thus timelost, used to a [I]significantly[/I] higher standard of living and much more industrial capacity. They have high-tech weapons and armor, but cannot easily replace them, forcing them to interact with other societies and try to build up a political power base so they can either repair their ship and leave, or actually begin their colony work. This would explain why they are a sudden addition to the world (they've been here for a long time, but in suspended animation), and why they can have a stable(ish) and functioning society despite living in some part of the Flanaess (or wherever it would make sense to put them) that is otherwise not particularly hospitable and thus, y'know, not particularly [I]inhabited[/I]. 2. The dragons of Greyhawk have created dragonborn [I]specifically[/I] to be their diplomatic representatives. They are an engineered race, created through magic, blending humanoid advantages with draconic characteristics, specifically designed to be diplomatic and yet imposing. This approach requires less in the way of setting implications (no need for there to be any trade in hypertech stuff sold by, or stolen from, the colonists in #1), but places more of a burden on each individual player to explain how and/or why they're out and about doing their adventuring. It still retains the overall benefit of explaining why dragonborn are a sudden addition, rather than having to deal with the headache of explaining how "no they were [I]always[/I] there we just never noticed or cared before now." [/QUOTE]
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