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*Dungeons & Dragons
Greyhawk: Why We Need Mo' Oerth by 2024
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8651642" data-attributes="member: 7023840"><p>A few things-</p><p>There are a LOT of people who played it in the 90s and 00s. That's why I try to be inclusive- while I prefer the barebones Folio/Box set, there was some excellent stuff in the 90s and 00s that some people fell in love with.</p><p></p><p>In addition, as I just noted, there are still a LOT of people that continue to pump out Greyhawk material. There aren't many campaign settings that have regular periodicals and competing wikis and lore sites. </p><p></p><p>But to be honest, I try to elide where the opposition tends to come from, because it's usually from people who associate Greyhawk with some sort of reactionary dungeon crawling. Which isn't, at all, what Greyhawk was. It's a fundamental misunderstanding of how truly weird D&D was in the 70s and early 80s.</p><p></p><p>For me, Greyhawk is D&D before people thought they needed to color within the lines. Greyhawk is D&D your way. It's the multiverse and spaceships, it's ninja nazi monks and demon-possessed emperors, it's endless black ice and dead civilizations blasted by colorless fire. It's a mechanical bejeweled songbird from 2 millenia ago, and an ancient computer designed by a long-ago Baron driven insane. It's a dark god dreaming within a crystalline cyst, and demi-gods raised from the ranks of mere mortal adventurers. It's a land that contains both the heartening free people of the Yeomanry, as well as the infamy of the Vlek, the Stonefist, who acquired power through the slaughter of the Coltens Feodality under cover of negotiation.</p><p></p><p>But that's me. As I wrote, I look forward to seeing what others do with it.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8651642, member: 7023840"] A few things- There are a LOT of people who played it in the 90s and 00s. That's why I try to be inclusive- while I prefer the barebones Folio/Box set, there was some excellent stuff in the 90s and 00s that some people fell in love with. In addition, as I just noted, there are still a LOT of people that continue to pump out Greyhawk material. There aren't many campaign settings that have regular periodicals and competing wikis and lore sites. But to be honest, I try to elide where the opposition tends to come from, because it's usually from people who associate Greyhawk with some sort of reactionary dungeon crawling. Which isn't, at all, what Greyhawk was. It's a fundamental misunderstanding of how truly weird D&D was in the 70s and early 80s. For me, Greyhawk is D&D before people thought they needed to color within the lines. Greyhawk is D&D your way. It's the multiverse and spaceships, it's ninja nazi monks and demon-possessed emperors, it's endless black ice and dead civilizations blasted by colorless fire. It's a mechanical bejeweled songbird from 2 millenia ago, and an ancient computer designed by a long-ago Baron driven insane. It's a dark god dreaming within a crystalline cyst, and demi-gods raised from the ranks of mere mortal adventurers. It's a land that contains both the heartening free people of the Yeomanry, as well as the infamy of the Vlek, the Stonefist, who acquired power through the slaughter of the Coltens Feodality under cover of negotiation. But that's me. As I wrote, I look forward to seeing what others do with it. [/QUOTE]
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