Stormborn
Explorer
My friends and I are working on a campaign set in the early 1500s, in which the PCs would initially start out as mercenaries. We are considering using the Grim-n-Gritty combat system found in Mongoose's Ultimate Games Designer's Companion with d20 Modern Base Classes, and a few Advanced Classes which will probablly be tweeked in some cases. There will be magic, but low magic and not something the PCs would know about at the outset.
Has anyone used the GnG system? Has anyone applied it to D20 Modern? Has anyone adapted d20 Modern to a historical setting like the late renissance? Any thoughts in general?
Has anyone used the GnG system? Has anyone applied it to D20 Modern? Has anyone adapted d20 Modern to a historical setting like the late renissance? Any thoughts in general?