Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Grim-n-Gritty: Revised and Simplified
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kemrain" data-source="post: 1466458" data-attributes="member: 12153"><p>Though I've downloaded and intend to read your new rules, having read the thread and seen what people hav to say about it, I don't think it's for me. That said, I'm currently playing in a game running with your 3.3 rules, and I just wanted to say "Thank you!"</p><p></p><p>When I read your 3.3 rules, I was thrilled to find that someone had done my work for me. I'd been looking for a more Grim and Gritty way of handling combat in the d20 system. It was perfect for a Dune game I played in (where we made the mistake of applying wound pelanties to Defense, too. Made combat VERY tense.), and its working very well in my current game. I've made your 3.3 system a standard addition to my players handbook.</p><p></p><p>My current GM made the switch when he discovered that his players would wade into combat without fear, having run the math and figured out that their opponent couldn't do enough damage to drop them in the first 5 rounds. Combat wasn't something to be feared, it was a mathematical exercise. Since we've switched, Combat has become more deadly and less predictable in some important ways: a single hit might spell death, even if we're hit much less often (multiclassing can net VERY high Defense). Combat is still predictable in that we can figure out about how many HP an opponent has however, and those numbers vary much less. The change <strong>has</strong> been dramatic, and everyone at the table enjoys the new rules.</p><p></p><p>I noted that you recieved a lot of negitive feedback for your troubles, and that you've found that the people who dig your work tend to be a quiet minority. I wanted you to know there's another group out there who quietly digs your work, and is very grateful that you went through the trouble to make this system, and put it out for free.</p><p></p><p>- Kemrain the Appreciative.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 1466458, member: 12153"] Though I've downloaded and intend to read your new rules, having read the thread and seen what people hav to say about it, I don't think it's for me. That said, I'm currently playing in a game running with your 3.3 rules, and I just wanted to say "Thank you!" When I read your 3.3 rules, I was thrilled to find that someone had done my work for me. I'd been looking for a more Grim and Gritty way of handling combat in the d20 system. It was perfect for a Dune game I played in (where we made the mistake of applying wound pelanties to Defense, too. Made combat VERY tense.), and its working very well in my current game. I've made your 3.3 system a standard addition to my players handbook. My current GM made the switch when he discovered that his players would wade into combat without fear, having run the math and figured out that their opponent couldn't do enough damage to drop them in the first 5 rounds. Combat wasn't something to be feared, it was a mathematical exercise. Since we've switched, Combat has become more deadly and less predictable in some important ways: a single hit might spell death, even if we're hit much less often (multiclassing can net VERY high Defense). Combat is still predictable in that we can figure out about how many HP an opponent has however, and those numbers vary much less. The change [b]has[/b] been dramatic, and everyone at the table enjoys the new rules. I noted that you recieved a lot of negitive feedback for your troubles, and that you've found that the people who dig your work tend to be a quiet minority. I wanted you to know there's another group out there who quietly digs your work, and is very grateful that you went through the trouble to make this system, and put it out for free. - Kemrain the Appreciative. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Grim-n-Gritty: Revised and Simplified
Top