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Grim-n-Gritty: Revised and Simplified
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<blockquote data-quote="Verequus" data-source="post: 1468921" data-attributes="member: 9135"><p>Hi Ken!</p><p> </p><p>I looked through your rules and I like them! While I still will use the normal rules in play, I have now the right rules... ehm, guidelines for a story I plan to write. There are writers, who write only realistic stories and there are other, who write whatever looks appropriate. Obviously, a story using magic as a element can't be fully realistic, only look realistic, and for that I simply need not only nature's laws, but magic's laws and the correlation between the two. Applying the hit point-system would only result in fights, where at first the hit points are reduced and then the combatants die a quick death.</p><p> </p><p>Yes, I could simple write want I want, but then it would be completely arbitrary like that: "The big rock starts to float 3 meters high, about 15 meters the path along, while it transforms to a big elephant. The suddenly existing animal trumpets loud, before it falls to the earths and crumbles to stones and dust." Following Murphy'S Law somewhat. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Okay, enough with the rant...</p><p> </p><p>Some comments:</p><p>-The Critical Threat Range table: The entry "15-20" should be something like "Every other".</p><p>-An error in the Bypass Heavy Armor entry at the Critical Hit Effects: You wrote "medium armor" instead "heavy armor".</p><p>-"Apply your target’s damage reduction or energy resistance (if applicable) to the attack’s damage." Do I understand it right: If I have DR 10/magic, then any applicable damage will be reduced by 10 points?</p><p>-How do you handle hardness?</p><p>-What are the effects of Fast Healing and Regeneration?</p><p>-There aren't examples for every situation, you cover with your rules.</p><p>-In which product Mongoose used your rules?</p><p>-The storyteller system is used in Vampire: The Maskerade or Werewolf: The Apocalypse, for example.</p><p> </p><p>I hope I didn't overlook that someone asked or mentioned anything above.</p></blockquote><p></p>
[QUOTE="Verequus, post: 1468921, member: 9135"] Hi Ken! I looked through your rules and I like them! While I still will use the normal rules in play, I have now the right rules... ehm, guidelines for a story I plan to write. There are writers, who write only realistic stories and there are other, who write whatever looks appropriate. Obviously, a story using magic as a element can't be fully realistic, only look realistic, and for that I simply need not only nature's laws, but magic's laws and the correlation between the two. Applying the hit point-system would only result in fights, where at first the hit points are reduced and then the combatants die a quick death. Yes, I could simple write want I want, but then it would be completely arbitrary like that: "The big rock starts to float 3 meters high, about 15 meters the path along, while it transforms to a big elephant. The suddenly existing animal trumpets loud, before it falls to the earths and crumbles to stones and dust." Following Murphy'S Law somewhat. ;) Okay, enough with the rant... Some comments: -The Critical Threat Range table: The entry "15-20" should be something like "Every other". -An error in the Bypass Heavy Armor entry at the Critical Hit Effects: You wrote "medium armor" instead "heavy armor". -"Apply your target’s damage reduction or energy resistance (if applicable) to the attack’s damage." Do I understand it right: If I have DR 10/magic, then any applicable damage will be reduced by 10 points? -How do you handle hardness? -What are the effects of Fast Healing and Regeneration? -There aren't examples for every situation, you cover with your rules. -In which product Mongoose used your rules? -The storyteller system is used in Vampire: The Maskerade or Werewolf: The Apocalypse, for example. I hope I didn't overlook that someone asked or mentioned anything above. [/QUOTE]
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