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General Tabletop Discussion
*Pathfinder & Starfinder
Grim-n-Gritty: Revised and Simplified
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<blockquote data-quote="harmyn" data-source="post: 2079233" data-attributes="member: 13511"><p>It sounds like an interesting idea you have. One option you could go for, if it applies to special creatures such as the physical undead (like zombies and mummies) and animated items like the suit of armor is to only apply the critical hit effect and ignore the actual physcial damage. Think of it like the classic horror zombie. They get hit with axes and bats and cars, BUT unless you put a bullet in the brainpan they just keep shambling at you. Basically the only way to hurt them is to get the crit effect in question. Cut off limbs, decapatation, such as that.</p><p></p><p>To simulate the decapatation idea just make it the disabled head effect as normal but allow damage to apply to the creature in that one instance. In effect if they hit the head and deal enough damage to killl it, its dead. Otherwise the head is still partially attached and it is still coming at'em. Your idea could make for an interesting effect. Might have to try it out with the coin golem idea from the old Ravenloft rules. Could work nicely there.</p></blockquote><p></p>
[QUOTE="harmyn, post: 2079233, member: 13511"] It sounds like an interesting idea you have. One option you could go for, if it applies to special creatures such as the physical undead (like zombies and mummies) and animated items like the suit of armor is to only apply the critical hit effect and ignore the actual physcial damage. Think of it like the classic horror zombie. They get hit with axes and bats and cars, BUT unless you put a bullet in the brainpan they just keep shambling at you. Basically the only way to hurt them is to get the crit effect in question. Cut off limbs, decapatation, such as that. To simulate the decapatation idea just make it the disabled head effect as normal but allow damage to apply to the creature in that one instance. In effect if they hit the head and deal enough damage to killl it, its dead. Otherwise the head is still partially attached and it is still coming at'em. Your idea could make for an interesting effect. Might have to try it out with the coin golem idea from the old Ravenloft rules. Could work nicely there. [/QUOTE]
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Grim-n-Gritty: Revised and Simplified
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