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Grim Tales? Anyone? Bueller?
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<blockquote data-quote="Azizar" data-source="post: 1572249" data-attributes="member: 9473"><p><strong>Should i buy this book ?</strong></p><p></p><p>I created a homebrew setting with an almost exclusively pseudo-medieval technology level and a grim and realistic tone. It has lots of dark magic, but no flashy effects, no fireball slinging wizards but magic diseases and magic winds that kill and destroy or turn whole populations into undead and corrupt animals into monsters. I like humans to use magic but at a low level.</p><p></p><p>My setting has almost the same feel as the Warhammer setting, but the difference is that the races on my world have yet to cope with war. For thousands of years the races of the world of Greur lived peacefully and explored the world under guidance of The Guardians (celestials). The guardians are as gods to the races of greur, although the celestials say they do not deserve such a praise. But now the Guardians have abandoned the world. The earth trembled, vulcanos bursted. Whole landmasses sinked into the greats oceans. The seasons seem to be disrupted and crops are withering.. There are rumors of strange creatures and of 'undead' cities. Great Prophets with terrible power appeared out of nothing to spread their unholy Prophecies. They say it is because of great sins that the Guardians left Greur and that the celestials cursed the world before they left it. Greur is destined to destroy itself, so they say. But the races of this world are fighting off their doom, although fate seems ineviable. The races blame each other for the departure of the Guardians. And so the War is born, but, aside from some hunting bows and woodcutting axes, the people of Greur have no knowledge of weapons. But that soon changed.</p><p></p><p>The great gift the guardians gave to the races of the world, to build their homes and warm their hearts, was changed as the world was cursed. It now destroyed homes and killed loved ones. But in their misery the races found their weapon: The Great Gift 'Magic'.</p><p></p><p></p><p>I just have to find a system to incorperate my ideas (yes, I create a setting first and then look for a system to make it come to life.). Can you recommend this system and why ? I have to buy this book at an online store, because in my coutry rpg books are hard to come by, so any advice is welcome. </p><p></p><p>p.s I own the 3.5 phb, dmg and mm, read through them all and have a good grip on the basic rules.</p></blockquote><p></p>
[QUOTE="Azizar, post: 1572249, member: 9473"] [b]Should i buy this book ?[/b] I created a homebrew setting with an almost exclusively pseudo-medieval technology level and a grim and realistic tone. It has lots of dark magic, but no flashy effects, no fireball slinging wizards but magic diseases and magic winds that kill and destroy or turn whole populations into undead and corrupt animals into monsters. I like humans to use magic but at a low level. My setting has almost the same feel as the Warhammer setting, but the difference is that the races on my world have yet to cope with war. For thousands of years the races of the world of Greur lived peacefully and explored the world under guidance of The Guardians (celestials). The guardians are as gods to the races of greur, although the celestials say they do not deserve such a praise. But now the Guardians have abandoned the world. The earth trembled, vulcanos bursted. Whole landmasses sinked into the greats oceans. The seasons seem to be disrupted and crops are withering.. There are rumors of strange creatures and of 'undead' cities. Great Prophets with terrible power appeared out of nothing to spread their unholy Prophecies. They say it is because of great sins that the Guardians left Greur and that the celestials cursed the world before they left it. Greur is destined to destroy itself, so they say. But the races of this world are fighting off their doom, although fate seems ineviable. The races blame each other for the departure of the Guardians. And so the War is born, but, aside from some hunting bows and woodcutting axes, the people of Greur have no knowledge of weapons. But that soon changed. The great gift the guardians gave to the races of the world, to build their homes and warm their hearts, was changed as the world was cursed. It now destroyed homes and killed loved ones. But in their misery the races found their weapon: The Great Gift 'Magic'. I just have to find a system to incorperate my ideas (yes, I create a setting first and then look for a system to make it come to life.). Can you recommend this system and why ? I have to buy this book at an online store, because in my coutry rpg books are hard to come by, so any advice is welcome. p.s I own the 3.5 phb, dmg and mm, read through them all and have a good grip on the basic rules. [/QUOTE]
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