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Grim Tales in Play?
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<blockquote data-quote="Turanil" data-source="post: 1623872" data-attributes="member: 9646"><p>I have been thinking about this: <strong>Grim Tales + Elric of Melnibone</strong></p><p></p><p>I always loved the stories of Elric, but did not enjoy very much Chaosium rules. Then, when they published <em>Dragon Lords of Melnibone</em> I immediately purchased it, only to be disappointed by the D&D adaptation to Moorcock's world of Law vs Chaos. </p><p></p><p>But now, that I have got my copy of Grim Tales and read through it, it seems to me that Grim Tales is the set of d20 rules to use with Dragon Lords of Melnibone, so it would become interesting (and different). Currently, it is the one campaign setting I best envision for using Grim Tales, and will probably ask my players to give it a try.</p><p></p><p>Now, one could argue that Elric's world is not a world of low magic! To this I will say that despite he was said to be a powerful wizard, Elric seldom casted spells in the novels (while other sorcerers were not common). On the other hand, I am not sure that Grim Tales spellcasting is so "low magic". Granted, the level of spellcasting is low, but spell burn is quickly reduced to a low risk: an 8th level Smart hero with four times the magical adept talent and an Intelligence of 16, has a spell-burn resistance of 6 (unless I did not read carefully). As such, he has a potential for many spells per day without too much risks. Then, if you take into account his 8 skill points per level, d6 hit die, and four feats, well he seems more powerful than a wizard, even if not purely in magical might...</p><p></p><p>Yet, I would like to know if others around here have other suggestions for such a <strong>Stormbringer</strong> campaign?</p></blockquote><p></p>
[QUOTE="Turanil, post: 1623872, member: 9646"] I have been thinking about this: [B]Grim Tales + Elric of Melnibone[/B] I always loved the stories of Elric, but did not enjoy very much Chaosium rules. Then, when they published [I]Dragon Lords of Melnibone[/I] I immediately purchased it, only to be disappointed by the D&D adaptation to Moorcock's world of Law vs Chaos. But now, that I have got my copy of Grim Tales and read through it, it seems to me that Grim Tales is the set of d20 rules to use with Dragon Lords of Melnibone, so it would become interesting (and different). Currently, it is the one campaign setting I best envision for using Grim Tales, and will probably ask my players to give it a try. Now, one could argue that Elric's world is not a world of low magic! To this I will say that despite he was said to be a powerful wizard, Elric seldom casted spells in the novels (while other sorcerers were not common). On the other hand, I am not sure that Grim Tales spellcasting is so "low magic". Granted, the level of spellcasting is low, but spell burn is quickly reduced to a low risk: an 8th level Smart hero with four times the magical adept talent and an Intelligence of 16, has a spell-burn resistance of 6 (unless I did not read carefully). As such, he has a potential for many spells per day without too much risks. Then, if you take into account his 8 skill points per level, d6 hit die, and four feats, well he seems more powerful than a wizard, even if not purely in magical might... Yet, I would like to know if others around here have other suggestions for such a [B]Stormbringer[/B] campaign? [/QUOTE]
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