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Grim Tales: SLAVELORDS of CYDONIA - Advance Copy: Taking Q&A!
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<blockquote data-quote="JoeGKushner" data-source="post: 1956556" data-attributes="member: 1129"><p>Just about finished it. Read the adventure, read the thing on the two races, read the bestiary, checked over some of the stats for the monster blocks. Haven't looked at mass combat yet but it looks relatively easy to understand.</p><p></p><p>Now going back to do the note taking and planning that an adventure of this depth requires, as well as hunting down some tiles and ideas for things like the swamp/jungle encounters for the first book</p><p></p><p>I suspect now that I'm getting ready to run it, this Saturday will be the first day, that I'll have more (specific) questions. One thing that looks good, is outside of optional material, it </p><p>looks like you only need this book and your core book (Grim Tales or whatever system you're using), to run it. Would that be accurate? (I'll be using it, Grim Tales and Black Company.)</p><p></p><p>One thing I'm probably going to do, is pick up some miniatures from the War Gods line. they have a race of crocodile men that would be perfect for one of the races in here. I've looked for some swamp tiles, but no luck with that. I'll probably also hunt down some random encounters appropriate for a swamp.</p><p></p><p>Will you be offering the new races as downloads seperate from the core material? They look like they could be inserted into most campaigns for exmaple and could probably generate some added cash. It would also allow a reformatting. The text was pretty close together on the reptilian race and could benefit from some spacing as well as a monster manual stat block with the good old generic "warrior 1" standard and an advanced standard, as opposed to just racial traits.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 1956556, member: 1129"] Just about finished it. Read the adventure, read the thing on the two races, read the bestiary, checked over some of the stats for the monster blocks. Haven't looked at mass combat yet but it looks relatively easy to understand. Now going back to do the note taking and planning that an adventure of this depth requires, as well as hunting down some tiles and ideas for things like the swamp/jungle encounters for the first book I suspect now that I'm getting ready to run it, this Saturday will be the first day, that I'll have more (specific) questions. One thing that looks good, is outside of optional material, it looks like you only need this book and your core book (Grim Tales or whatever system you're using), to run it. Would that be accurate? (I'll be using it, Grim Tales and Black Company.) One thing I'm probably going to do, is pick up some miniatures from the War Gods line. they have a race of crocodile men that would be perfect for one of the races in here. I've looked for some swamp tiles, but no luck with that. I'll probably also hunt down some random encounters appropriate for a swamp. Will you be offering the new races as downloads seperate from the core material? They look like they could be inserted into most campaigns for exmaple and could probably generate some added cash. It would also allow a reformatting. The text was pretty close together on the reptilian race and could benefit from some spacing as well as a monster manual stat block with the good old generic "warrior 1" standard and an advanced standard, as opposed to just racial traits. [/QUOTE]
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