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[GRIM TALES] Warhammer 'Chronicles of the Witch Hunter'
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<blockquote data-quote="Karl Green" data-source="post: 1936268" data-attributes="member: 1467"><p>///Morning of the 13th of May, 2501, <span style="color: orange">Middenheim</span>, Knights Panther Compound///</p><p></p><p>Early the next morning the party is awoken to grab a last breakfast at the barracks and then to head over to the Provost Marshal’s stores to draw their supplies and to be fitted with a suit of armour of choice (leather, studded leather, or chain), weapons and the rest of their gear. Horses have been saddled and are ready for them outside. </p><p></p><p>Witch-Hunter Hammer is waiting there, dressed in dark gray travelers’ clothing over his mail shirt, dark brown greatcoat and black wide-brimmed hat. He is wearing a longsword at his left side and two cavalry pistols are stuffed into his belt. His horse is a huge black stallion, that dwarfs most of your riding horses and looks like it would bite anyone who gets to near. His black leather gloves and boots complete the outfit, and seem to fit the Witch-Hunters mood perfectly. </p><p></p><p>“<strong>Well ye dogs, get mounted I an’t got all bloody day to wait fer yer lot. We have a long hard ride ahead of us.</strong>” </p><p></p><p>Quickly mounting up, the party rides out of the Knights Panther Compound and into the streets of <span style="color: orange">Middenheim</span>. The city is as you remember it - crowded, cramped, smelly and full of far too many people. But what can you expect, its walls can grow no further. Exiting through the southwestern gate just as the sun is rising, they all are blessed with an amazing view of land below the mountain that <span style="color: orange">Middenheim</span> is set within. The Witch-Hunter leads the group down the mountain side, along the <span style="color: orange">Grey Wolf Road</span> and into the <span style="color: orange">Drak Ward Forest</span>.</p><p></p><p>After riding most of the morning in silence, the Witch-Hunter pulls up near a coach way-stop, the <span style="color: orange">Three Feathers</span>, and says “<strong>We’ll get lunch here, and we can talk about what I expect of ye in the coming days</strong>”</p><p></p><p>Dismounting he calls for the stableboy who appears shortly – a fat little bugger, until you realize that it is in fact a very fat Halfling, not a boy at all – comes to gather the horses “<strong>Tops of the mornin’ tos ye all, mates. Will’ ye be a staying with us, or just stoppin’ fer a bite?</strong>” he asks</p><p></p><p>“<strong>Just for lunch, feed and water all the horses</strong>” and tosses the stablehand a shilling. </p><p></p><p>Inside, the Coach-Inn it is smoky from years of sot from the fireplace, and is mostly empty, except for a pair of poorly dressed merchants sitting in one corner, with a large smelly looking Norse bodyguard nearby. Witch-Hunter Hammer leads the group to the opposite corner and orders bread, cheese and mead for all. After the food and drink is delivered by the portly innkeeper, the Witch-Hunter looks at each of you in the eyes before starting… </p><p></p><p>“<strong>Well then, now that we be away from the city I will give ye a bit more of what is going on. I seek a – item – within the <span style="color: orange">Barren Hills</span>, a dangerous item. I don’t know its exact location but I have a good idea. Now the <span style="color: orange">Barren Hills</span> are within the domain of the Wittgenstein family. It is old and powerful and they have strong ties to the Graf's of <span style="color: orange">Middenheim</span> family that go back generations, so we must tread lightly.</strong>” </p><p></p><p>“<strong>When we get there, I will be paying a visit to her ladyship while yer band will head off into the hills and seek out this 'item'. I have – suspicions – about the family that need to be confirmed.</strong>”</p><p></p><p>“<strong>The item ye’ll be seeking is a piece of Warp-Stone, a vile and perhaps pure piece of Chaos itself. It will probably look like a black-coarse stone, a meteor. ‘Oh how will we find it in all of this Barren Hills?’ ye ask – well again I have a pretty good idea where it should be but also ye should see signs of Chaos when ye get near it – warped trees, mutant animals – that kind of thing. I have a lead-box on Lord Mallet that I will give ye that ye will place the stone in. Under no circumstances should ye handle it. If ye do I burn ye at the stake myself, understand?</strong>” his gaze coming to rest on Tritheim as he adds the last part. </p><p></p><p>After a few seconds, his gaze shifts back onto the whole of the party - much to Tritheim's relief - “<strong>When ye find the stone, deliver it to me. I'll be at the village of <span style="color: orange">Wittgenhdorf</span>, which is down below the Wittgenstein castle. There is only one Inn there, so asks the innkeeper for ‘Merchant Wasmeier’ which is the name I will be using there. I expect ye dogs there within ten days' time, after we part ways.</strong>” </p><p></p><p>“<strong>'Why am I entrusting yer lot with such and important and dangerous item' ye ask. Well, I knows I can trust ye, for the medallions that yer been wearing for the last month have left their - mark - on ye all that can be tracked by certain parties that are within my employment. Even if you take them off and throw them away today it be too late now. If ye even think about running I will track ye down too the ends of the world, torture ye worst then ye could ever image and then burn ye each at the stake. I find that those under the threat of a death sentence tend to be very loyal to those that hold the noose…</strong>” </p><p></p><p>The Witch-Hunter then sits back and takes a long pull from his mead before adding “<strong>I suppose that if ye have questions, now is the time to ask them. But do not waste my time with the frivolous, I do not have a sense of humor and do not tolerate fools long…</strong>”</p></blockquote><p></p>
[QUOTE="Karl Green, post: 1936268, member: 1467"] ///Morning of the 13th of May, 2501, [color=orange]Middenheim[/color], Knights Panther Compound/// Early the next morning the party is awoken to grab a last breakfast at the barracks and then to head over to the Provost Marshal’s stores to draw their supplies and to be fitted with a suit of armour of choice (leather, studded leather, or chain), weapons and the rest of their gear. Horses have been saddled and are ready for them outside. Witch-Hunter Hammer is waiting there, dressed in dark gray travelers’ clothing over his mail shirt, dark brown greatcoat and black wide-brimmed hat. He is wearing a longsword at his left side and two cavalry pistols are stuffed into his belt. His horse is a huge black stallion, that dwarfs most of your riding horses and looks like it would bite anyone who gets to near. His black leather gloves and boots complete the outfit, and seem to fit the Witch-Hunters mood perfectly. “[b]Well ye dogs, get mounted I an’t got all bloody day to wait fer yer lot. We have a long hard ride ahead of us.[/b]” Quickly mounting up, the party rides out of the Knights Panther Compound and into the streets of [color=orange]Middenheim[/color]. The city is as you remember it - crowded, cramped, smelly and full of far too many people. But what can you expect, its walls can grow no further. Exiting through the southwestern gate just as the sun is rising, they all are blessed with an amazing view of land below the mountain that [color=orange]Middenheim[/color] is set within. The Witch-Hunter leads the group down the mountain side, along the [color=orange]Grey Wolf Road[/color] and into the [color=orange]Drak Ward Forest[/color]. After riding most of the morning in silence, the Witch-Hunter pulls up near a coach way-stop, the [color=orange]Three Feathers[/color], and says “[b]We’ll get lunch here, and we can talk about what I expect of ye in the coming days[/b]” Dismounting he calls for the stableboy who appears shortly – a fat little bugger, until you realize that it is in fact a very fat Halfling, not a boy at all – comes to gather the horses “[b]Tops of the mornin’ tos ye all, mates. Will’ ye be a staying with us, or just stoppin’ fer a bite?[/b]” he asks “[b]Just for lunch, feed and water all the horses[/b]” and tosses the stablehand a shilling. Inside, the Coach-Inn it is smoky from years of sot from the fireplace, and is mostly empty, except for a pair of poorly dressed merchants sitting in one corner, with a large smelly looking Norse bodyguard nearby. Witch-Hunter Hammer leads the group to the opposite corner and orders bread, cheese and mead for all. After the food and drink is delivered by the portly innkeeper, the Witch-Hunter looks at each of you in the eyes before starting… “[b]Well then, now that we be away from the city I will give ye a bit more of what is going on. I seek a – item – within the [color=orange]Barren Hills[/color], a dangerous item. I don’t know its exact location but I have a good idea. Now the [color=orange]Barren Hills[/color] are within the domain of the Wittgenstein family. It is old and powerful and they have strong ties to the Graf's of [color=orange]Middenheim[/color] family that go back generations, so we must tread lightly.[/b]” “[b]When we get there, I will be paying a visit to her ladyship while yer band will head off into the hills and seek out this 'item'. I have – suspicions – about the family that need to be confirmed.[/b]” “[b]The item ye’ll be seeking is a piece of Warp-Stone, a vile and perhaps pure piece of Chaos itself. It will probably look like a black-coarse stone, a meteor. ‘Oh how will we find it in all of this Barren Hills?’ ye ask – well again I have a pretty good idea where it should be but also ye should see signs of Chaos when ye get near it – warped trees, mutant animals – that kind of thing. I have a lead-box on Lord Mallet that I will give ye that ye will place the stone in. Under no circumstances should ye handle it. If ye do I burn ye at the stake myself, understand?[/b]” his gaze coming to rest on Tritheim as he adds the last part. After a few seconds, his gaze shifts back onto the whole of the party - much to Tritheim's relief - “[b]When ye find the stone, deliver it to me. I'll be at the village of [color=orange]Wittgenhdorf[/color], which is down below the Wittgenstein castle. There is only one Inn there, so asks the innkeeper for ‘Merchant Wasmeier’ which is the name I will be using there. I expect ye dogs there within ten days' time, after we part ways.[/b]” “[b]'Why am I entrusting yer lot with such and important and dangerous item' ye ask. Well, I knows I can trust ye, for the medallions that yer been wearing for the last month have left their - mark - on ye all that can be tracked by certain parties that are within my employment. Even if you take them off and throw them away today it be too late now. If ye even think about running I will track ye down too the ends of the world, torture ye worst then ye could ever image and then burn ye each at the stake. I find that those under the threat of a death sentence tend to be very loyal to those that hold the noose…[/b]” The Witch-Hunter then sits back and takes a long pull from his mead before adding “[b]I suppose that if ye have questions, now is the time to ask them. But do not waste my time with the frivolous, I do not have a sense of humor and do not tolerate fools long…[/b]” [/QUOTE]
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