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[GRIM TALES] Warhammer 'Chronicles of the Witch Hunter'
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<blockquote data-quote="Karl Green" data-source="post: 1967837" data-attributes="member: 1467"><p><strong>the Barren Hills, May 15th, night</strong></p><p></p><p>The watches set (occ <span style="color: yellow">unless someone objects - 1st Grimmor, 2nd Gunther, 3rd Seif, 4th Rat, 5th Johannes</span> /occ), the party sets downs for an uneasy sleep. Nothing happens to out of the ordinary that night, although Seif heard some weird noises on his watch, way out in the forest. Hoots and hisses of some strange animal that ended in a loud scream that was cut off by a crack...</p><p></p><p>The next morning the group remounts and slowly rides deeper into the strange hills. Huge boulders and rocks become common by midday, but they rarely blocks the trail the party is following. The trees become sickly and very dark - the bark and needles blackened and twisted. </p><p></p><p>Almost no animals are heard throughout most of the day, but at late afternoon, a loud cry of an animal is heard not far from the gully the party is following. Rat thought that it sounded something like the mating call of an elk, but it was off somehow. Then coming around another bend in the hill, a huge shaggy bull elk strides across the small valley the gully lead into…</p><p>(occ <span style="color: yellow">it looks something like <a href="http://www.wizards.com/dnd/images/mm2_gallery/88268_620_34b.jpg" target="_blank">THIS</a> </span> /occ)</p><p>…but it ignores the party. The creature seems to come awake of the party and bounds into the near by trees and disappears before anyone can really react, but it was not a natural elk, that was obvious.</p><p></p><p>That night, Rat finds another somewhat secure campsite and the watches are again set after a cold meal is eaten. Grimmor again takes the first turn and is settling down to sharpen his axe again. About an hour or so, the rest of the group has dropped off to an uneasy sleep, when Grimmor notices that the horses are getting really restless and pulling at their reins - a predator? Standing up and peering into the darkness, Grimmor does not hear anything at first, when he sees a large shape in the dark. When it comes within 60ft of the dwarf (right after he sees it) it is a large hulking beast, with huge forepaws and claws and a two spear like lower jaw tusks. </p><p>(occ <span style="color: yellow">it looks something like <a href="http://www.wizards.com/dnd/images/mm2_gallery/88268_620_149.jpg" target="_blank">THIS</a> </span></p><p>As Grimmor sees it, the creature seems to become aware of the dwarf and lets out a huge ROAR of rage and hate! </p><p></p><p><span style="color: red">Grimmor's Listen check 8+0=8, Spot check 17+1=18, everyone is awakened by the roar of the beast. Those sleeping have a SMALL chance of hearing the beast as it came up towards the camp (it is a DC30 or a natural 20, if you spend an Action Point)- no one made it.</span></p><p><span style="color: red">NOW first time we are using the HORROR check. You have the option of Fight or Flight. If you choice Fight! Make a Will save, and you accept whatever result you get. Or you can choice Flight! and then you are <em>frightened</em> flee for 1d4+1 rounds but after that you are ok.</span></p><p><span style="color: red"></span></p><p><span style="color: red">So everyone make an Initiative roll, then a tell me if you are using Fight or Flight, if Fight, Will save. Grimmor gets a Partial Action in the Surprise round, everyone gets to react in the 1st round (so Grimmor should post both actions, or at least general ones).</span></p><p><span style="color: red">The creature is rushing through the trees straight at Grimmor…</span></p></blockquote><p></p>
[QUOTE="Karl Green, post: 1967837, member: 1467"] [b]the Barren Hills, May 15th, night[/b] The watches set (occ [color=yellow]unless someone objects - 1st Grimmor, 2nd Gunther, 3rd Seif, 4th Rat, 5th Johannes[/color] /occ), the party sets downs for an uneasy sleep. Nothing happens to out of the ordinary that night, although Seif heard some weird noises on his watch, way out in the forest. Hoots and hisses of some strange animal that ended in a loud scream that was cut off by a crack... The next morning the group remounts and slowly rides deeper into the strange hills. Huge boulders and rocks become common by midday, but they rarely blocks the trail the party is following. The trees become sickly and very dark - the bark and needles blackened and twisted. Almost no animals are heard throughout most of the day, but at late afternoon, a loud cry of an animal is heard not far from the gully the party is following. Rat thought that it sounded something like the mating call of an elk, but it was off somehow. Then coming around another bend in the hill, a huge shaggy bull elk strides across the small valley the gully lead into… (occ [color=yellow]it looks something like [url=http://www.wizards.com/dnd/images/mm2_gallery/88268_620_34b.jpg]THIS[/url] [/color] /occ) …but it ignores the party. The creature seems to come awake of the party and bounds into the near by trees and disappears before anyone can really react, but it was not a natural elk, that was obvious. That night, Rat finds another somewhat secure campsite and the watches are again set after a cold meal is eaten. Grimmor again takes the first turn and is settling down to sharpen his axe again. About an hour or so, the rest of the group has dropped off to an uneasy sleep, when Grimmor notices that the horses are getting really restless and pulling at their reins - a predator? Standing up and peering into the darkness, Grimmor does not hear anything at first, when he sees a large shape in the dark. When it comes within 60ft of the dwarf (right after he sees it) it is a large hulking beast, with huge forepaws and claws and a two spear like lower jaw tusks. (occ [color=yellow]it looks something like [url=http://www.wizards.com/dnd/images/mm2_gallery/88268_620_149.jpg]THIS[/url] [/color] As Grimmor sees it, the creature seems to become aware of the dwarf and lets out a huge ROAR of rage and hate! [color=red]Grimmor's Listen check 8+0=8, Spot check 17+1=18, everyone is awakened by the roar of the beast. Those sleeping have a SMALL chance of hearing the beast as it came up towards the camp (it is a DC30 or a natural 20, if you spend an Action Point)- no one made it. NOW first time we are using the HORROR check. You have the option of Fight or Flight. If you choice Fight! Make a Will save, and you accept whatever result you get. Or you can choice Flight! and then you are [I]frightened[/I] flee for 1d4+1 rounds but after that you are ok. So everyone make an Initiative roll, then a tell me if you are using Fight or Flight, if Fight, Will save. Grimmor gets a Partial Action in the Surprise round, everyone gets to react in the 1st round (so Grimmor should post both actions, or at least general ones). The creature is rushing through the trees straight at Grimmor…[/color] [/QUOTE]
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