Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
[GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ragboy" data-source="post: 3020376" data-attributes="member: 4151"><p>"And in that vein of options, Sarge," Rawely begins, eyes not straying from the weapon on the wall. "I believe we are approaching a crossroads. A reckoning, as the Preacher would put it. We've layed by and allowed these goddamn bastards, " he pauses and tips his hat,"...s'cuse me ma'am...to treat us how they will. I can say I don't prefer the kicks over the powdered asses, but I don't like neither one. They both gall you in a different way. If we're giving ourselves options, then I reckon we should consider our current situation. There's all the crazy snake politics out there, of course, but since none of our handlers have mentioned Bill missing, I expect they don't realize it or they haven't considered that we might all be on the verge of getting out of here. So, once they find out, regardless of how the politics shake out, we need to have options. Some of them more dangerous than others. We need to be prepared to go down fighting, at least. And not with our heads...exploded, or whatever." </p><p></p><p>He seems to wind down, then adds, "All I'm saying is that if the Doc can give us an edge, we may need to take the risk. And if the risk turns out not to be as bad as we think, it might be better to take the fight to them right now while their trying to figure out where they stand. Us making our move now throws this whole house into chaos, which might give us even more of an edge." </p><p></p><p><span style="color: Red">OOC: If we're done with soliloquies, Rawley's ready to move on. </span></p></blockquote><p></p>
[QUOTE="ragboy, post: 3020376, member: 4151"] "And in that vein of options, Sarge," Rawely begins, eyes not straying from the weapon on the wall. "I believe we are approaching a crossroads. A reckoning, as the Preacher would put it. We've layed by and allowed these goddamn bastards, " he pauses and tips his hat,"...s'cuse me ma'am...to treat us how they will. I can say I don't prefer the kicks over the powdered asses, but I don't like neither one. They both gall you in a different way. If we're giving ourselves options, then I reckon we should consider our current situation. There's all the crazy snake politics out there, of course, but since none of our handlers have mentioned Bill missing, I expect they don't realize it or they haven't considered that we might all be on the verge of getting out of here. So, once they find out, regardless of how the politics shake out, we need to have options. Some of them more dangerous than others. We need to be prepared to go down fighting, at least. And not with our heads...exploded, or whatever." He seems to wind down, then adds, "All I'm saying is that if the Doc can give us an edge, we may need to take the risk. And if the risk turns out not to be as bad as we think, it might be better to take the fight to them right now while their trying to figure out where they stand. Us making our move now throws this whole house into chaos, which might give us even more of an edge." [COLOR=Red]OOC: If we're done with soliloquies, Rawley's ready to move on. [/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA
Top