Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Grind fest is imminnent, how can I prevent it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 7301115" data-attributes="member: 20323"><p>First, I highly recommend you check out my Dragon Mountain conversion (in my sig); even though it was for 4th edition, many of the ideas could be readily adapted to 5e, such as the Kobold Horde monster/merged with skill challenge. Also check out my homebrew 5th edition stat blocks for variant kobolds (also in my sig).</p><p></p><p>More importantly, what is the PCs' goal? If it's "kill all monsters", well of course you're in for a "grind fest" (which isn't necessarily a bad thing if the combat is dynamic, fun, and keeps the players engaged). However, I think there's opportunity in your scenario for a more interesting party goal... What about "seal off the tunnels"? This would trap the kobolds underground and collapse at least some sections on them. Heck, the PCs could even try to frame the orcs for the sabotage, and break the kobold-orc alliance!</p><p></p><p>Alternately, if the showdown with the kobold chief is too built up already, role-play him like a damn kobold. <em>"Brave and mighty adventurers... We submit! Take our treasure, but have mercy for we were forced by foul orcs to raid the surface world. The orcs have enslaved many of my tribe, and us meek kobolds stood little chance. But now, seeing your prowess, I think we could join forces and depose the orc chief together!"</em> And then you have the option of the kobold chief (a) actually meaning it and betraying the orcs to save his skin, or (b) it all being a ruse...the treasure being cursed (I've had fun with a <em>bag of devouring</em> before)...the orcs sneaking in from another entrance...etc.</p><p></p><p>Another thing I've played with when running kobolds is that "kobold chief" is a revolving position, and often in times of strife (such as adventurer incursions), disputing groups within the tribe will make their own bid for chiefdom. So you could have the "kobold chief" they encounter be different than the "kobold chief" who has been antagonizing them (and since ran off with his bodyguards and heaps of treasure strapped to giant beetles); perhaps this new "kobold chief" is more willing to parlay.</p><p></p><p>Final thought: Combats with lots of weak monsters don't need to become a "grind fest." A bit of design work in advance and some creativity can make those kinds of fights quite engaging all the way through.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 7301115, member: 20323"] First, I highly recommend you check out my Dragon Mountain conversion (in my sig); even though it was for 4th edition, many of the ideas could be readily adapted to 5e, such as the Kobold Horde monster/merged with skill challenge. Also check out my homebrew 5th edition stat blocks for variant kobolds (also in my sig). More importantly, what is the PCs' goal? If it's "kill all monsters", well of course you're in for a "grind fest" (which isn't necessarily a bad thing if the combat is dynamic, fun, and keeps the players engaged). However, I think there's opportunity in your scenario for a more interesting party goal... What about "seal off the tunnels"? This would trap the kobolds underground and collapse at least some sections on them. Heck, the PCs could even try to frame the orcs for the sabotage, and break the kobold-orc alliance! Alternately, if the showdown with the kobold chief is too built up already, role-play him like a damn kobold. [I]"Brave and mighty adventurers... We submit! Take our treasure, but have mercy for we were forced by foul orcs to raid the surface world. The orcs have enslaved many of my tribe, and us meek kobolds stood little chance. But now, seeing your prowess, I think we could join forces and depose the orc chief together!"[/I] And then you have the option of the kobold chief (a) actually meaning it and betraying the orcs to save his skin, or (b) it all being a ruse...the treasure being cursed (I've had fun with a [I]bag of devouring[/I] before)...the orcs sneaking in from another entrance...etc. Another thing I've played with when running kobolds is that "kobold chief" is a revolving position, and often in times of strife (such as adventurer incursions), disputing groups within the tribe will make their own bid for chiefdom. So you could have the "kobold chief" they encounter be different than the "kobold chief" who has been antagonizing them (and since ran off with his bodyguards and heaps of treasure strapped to giant beetles); perhaps this new "kobold chief" is more willing to parlay. Final thought: Combats with lots of weak monsters don't need to become a "grind fest." A bit of design work in advance and some creativity can make those kinds of fights quite engaging all the way through. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Grind fest is imminnent, how can I prevent it?
Top