Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Grind
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 5182127" data-attributes="member: 2011"><p>Well, it's typically 2 or 3, but 4 is not unheard of and it's not always every foe every round, but often most of the foes on many of the rounds.</p><p></p><p>For example, in a 6 round encounter with 6 foes, the foes are Bloodied 3 rounds out of 6 (for example, some foes for lesser periods, some for longer). That's up to 18 foe rounds of Bloodied (out of 36). Hunter's Quarry is 6 foe rounds. Oath of Enmity is 6 foe rounds. Marked by Fighter is typically a minimum of 10 foe rounds (marked via bursts twice per encounter minimum). Marked by Swordmage is typically a minimum of 8 foe rounds (often more). Just via damage and class features and not a single power, that's a rough average of 48 foe rounds or an average of 1.33 effects on each foe spread over the entire encounter.</p><p></p><p>Once we throw on powers, especially things that end on a save and can last more than a single round, it starts adding up. Combat Advantage alone from powers is available half of the time or more. That's 18 more foe rounds and the average is almost up to 2 right there. There's at least 8 more debuffs (Slow, Stun, Daze) that can be done, sometimes against multiple foes. It's fortunate that we only have one Controller and one Leader in the group.</p><p></p><p>And that's just the effects on the monsters, let alone the PCs. Ongoing damage and Daze are common effects on PCs from monsters, but a few PCs often have buffs on some rounds. Heaven forbid it is a tough encounter with PCs throwing buffs or debuffs that last most of the encounter.</p><p></p><p>Something as simple as Hymn of Resurgence has to have bookkeeping as to which foes got hit by it and which did not. It's Close Blast 5 which is a 9x9 area, so it may or may not hit a significant number of foes. Hymn of Resurgence could easily hit 4 foes and and add 4 foe rounds to the total. It all adds up.</p><p></p><p>And I'm not even counting things like Prone (since we knock over the miniature to indicate that, so it's typically much easier). But, Prone is a status.</p><p></p><p></p><p>But, I am definitely going to take your 3x5 card advice for effects on PCs. That should help some (it is unfortunate that DMs have to come up with shortcuts to handle this better, but c'est la guerre). The downside of this approach is that it is not as visible as the colored plastic rings that we put on the miniatures at the moment. We may need to do both.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5182127, member: 2011"] Well, it's typically 2 or 3, but 4 is not unheard of and it's not always every foe every round, but often most of the foes on many of the rounds. For example, in a 6 round encounter with 6 foes, the foes are Bloodied 3 rounds out of 6 (for example, some foes for lesser periods, some for longer). That's up to 18 foe rounds of Bloodied (out of 36). Hunter's Quarry is 6 foe rounds. Oath of Enmity is 6 foe rounds. Marked by Fighter is typically a minimum of 10 foe rounds (marked via bursts twice per encounter minimum). Marked by Swordmage is typically a minimum of 8 foe rounds (often more). Just via damage and class features and not a single power, that's a rough average of 48 foe rounds or an average of 1.33 effects on each foe spread over the entire encounter. Once we throw on powers, especially things that end on a save and can last more than a single round, it starts adding up. Combat Advantage alone from powers is available half of the time or more. That's 18 more foe rounds and the average is almost up to 2 right there. There's at least 8 more debuffs (Slow, Stun, Daze) that can be done, sometimes against multiple foes. It's fortunate that we only have one Controller and one Leader in the group. And that's just the effects on the monsters, let alone the PCs. Ongoing damage and Daze are common effects on PCs from monsters, but a few PCs often have buffs on some rounds. Heaven forbid it is a tough encounter with PCs throwing buffs or debuffs that last most of the encounter. Something as simple as Hymn of Resurgence has to have bookkeeping as to which foes got hit by it and which did not. It's Close Blast 5 which is a 9x9 area, so it may or may not hit a significant number of foes. Hymn of Resurgence could easily hit 4 foes and and add 4 foe rounds to the total. It all adds up. And I'm not even counting things like Prone (since we knock over the miniature to indicate that, so it's typically much easier). But, Prone is a status. But, I am definitely going to take your 3x5 card advice for effects on PCs. That should help some (it is unfortunate that DMs have to come up with shortcuts to handle this better, but c'est la guerre). The downside of this approach is that it is not as visible as the colored plastic rings that we put on the miniatures at the moment. We may need to do both. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Grind
Top