Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Grind
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 5182418" data-attributes="member: 2011"><p>So, your rational is that since you don't care about it, other players and DMs shouldn't either.</p><p></p><p>Our players are a bit more tactical than that.</p><p></p><p></p><p></p><p>Every creature on the board should be aware of the bloodied condition of all other creatures.</p><p></p><p>The players do so in order to have PCs assist PCs that are bloodied, or attack NPCs that are bloodied.</p><p></p><p>The DM does so in order to have NPCs assist NPCs that are bloodied, or concentrate attacks on PCs that are bloodied.</p><p></p><p>One of the suppositions of 4E design is that the game system should be more fluid and tactical than earlier versions. It's hard to do that if the players and DM cannot quickly determine state information.</p><p></p><p></p><p></p><p>Very strange. Every player in my group wants to know which foes the Strikers are focusing on in order to maximize focused fire. Sure, they could pay close attention, but with the number of slides and pushes and shifts (and the ten minutes from a players turn to his next turn) and such, combat is often chaotic. It's much easier to look at a miniature with a purple ring on it for the Hunter's Quarry than it is to remember which one it is.</p><p></p><p></p><p></p><p>And that's quite possible.</p><p></p><p>It's one of the reasons I come here to discuss things. If someone were to come up with a good way to visually keep track of this stuff, I'm all for it. For example, I was thinking of adding strips of duct tape to half of our plastic colored rings to indicate conditions that expire with a save vs. ones that expire at the end of a turn. Anything to make it easier for the DM and players.</p><p></p><p></p><p></p><p>Just a rough estimate from a DD&I search.</p><p></p><p></p><p></p><p>Not as one gets into Paragon and Epic levels and the PCs start acquiring more and more options, especially area effect options.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5182418, member: 2011"] So, your rational is that since you don't care about it, other players and DMs shouldn't either. Our players are a bit more tactical than that. Every creature on the board should be aware of the bloodied condition of all other creatures. The players do so in order to have PCs assist PCs that are bloodied, or attack NPCs that are bloodied. The DM does so in order to have NPCs assist NPCs that are bloodied, or concentrate attacks on PCs that are bloodied. One of the suppositions of 4E design is that the game system should be more fluid and tactical than earlier versions. It's hard to do that if the players and DM cannot quickly determine state information. Very strange. Every player in my group wants to know which foes the Strikers are focusing on in order to maximize focused fire. Sure, they could pay close attention, but with the number of slides and pushes and shifts (and the ten minutes from a players turn to his next turn) and such, combat is often chaotic. It's much easier to look at a miniature with a purple ring on it for the Hunter's Quarry than it is to remember which one it is. And that's quite possible. It's one of the reasons I come here to discuss things. If someone were to come up with a good way to visually keep track of this stuff, I'm all for it. For example, I was thinking of adding strips of duct tape to half of our plastic colored rings to indicate conditions that expire with a save vs. ones that expire at the end of a turn. Anything to make it easier for the DM and players. Just a rough estimate from a DD&I search. Not as one gets into Paragon and Epic levels and the PCs start acquiring more and more options, especially area effect options. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Grind
Top