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General Tabletop Discussion
*TTRPGs General
Grittiness and Lethality in Game Combat vs in Read-Only Fiction
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<blockquote data-quote="Distracted DM" data-source="post: 9524727" data-attributes="member: 6894926"><p>I assume you're referring to the folk that are in favor of "character death can be off the table, there are worse things that can happen to a character than death" line of thinking. In which case yeah there have been a surprising number (to me) of people on these forums that have expressed that preference. </p><p></p><p>On one hand I am in favor of "if the bad guys would actually want to capture you, then sure it makes sense that they do so. It's not a cop-out, it is a realistic way to keep the game going after a possible TPK." Some adventures like Red Hand of Doom actually have a sidebar for this. </p><p></p><p>But on the other hand, I don't personally like things like: "characters can't die, the Dark Powers revive you with a mutation or curse because living with this malignance is worse than death," which means that if you play long enough you <em>will</em> stumble your way to victory in Curse of Strahd.</p></blockquote><p></p>
[QUOTE="Distracted DM, post: 9524727, member: 6894926"] I assume you're referring to the folk that are in favor of "character death can be off the table, there are worse things that can happen to a character than death" line of thinking. In which case yeah there have been a surprising number (to me) of people on these forums that have expressed that preference. On one hand I am in favor of "if the bad guys would actually want to capture you, then sure it makes sense that they do so. It's not a cop-out, it is a realistic way to keep the game going after a possible TPK." Some adventures like Red Hand of Doom actually have a sidebar for this. But on the other hand, I don't personally like things like: "characters can't die, the Dark Powers revive you with a mutation or curse because living with this malignance is worse than death," which means that if you play long enough you [I]will[/I] stumble your way to victory in Curse of Strahd. [/QUOTE]
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Grittiness and Lethality in Game Combat vs in Read-Only Fiction
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