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<blockquote data-quote="Thordain" data-source="post: 1005624" data-attributes="member: 11292"><p><strong>Round 1, continued</strong></p><p></p><p><strong>Thoart</strong>: You incant mystical druidic words, and your teeth grow and become razor sharp. Your wolf companion's fangs become frighteningly long, and they gleam to a pointed tip. At your word of command, your companion (<em>ooc: does he have a name?</em>), bounds to the attack, leaping at the nearest doglike creature and snapping at it viciously. The creature, distracted by Thoart, is suprised by the wolf's attack, and seems vulerable. However, its dark form seems to blend supernaturally into the shadows around it, and the brave wolf's powerful jaws snap at thin air!</p><p></p><p><em>Wolf attack roll: not rolled</em></p><p></p><p><strong>Davik</strong>: Supernatural panic takes your heart in an icy grip. Your courage and devotion to Moradin leaves you, and all you can think of is to FLEEE!! You drop your holy symbol, which remains attached to your neck, and run as fast as your legs can take you down the dark passage from where you came.</p><p></p><p></p><p><strong>Round 2</strong></p><p></p><p><strong>Creatures</strong>: The wolflike creatures snarl as they appraise the new threat. They continue to flank Taklinn, and the first snaps at him, but misses. The second growls and bites at Thoart's wolf companion, but misses as well (<em>OoC: How does your companion get 26 AC? I didn't see any bonuses to AC in the druid companion section of 3.5, and I see 14 listed in the MM and MW leather barding is +3 afaik. What am I missing?</em>). The wolflike creatures seem to notice that they are being surrounded, and step closer to the walls.</p><p></p><p><strong>Lorenz</strong>: You continue to flee in sheer terror, running in the darkness. You run straight into a wall, taking 2 points of subdual damage. The path before you is still pitch black, but now which direction to go is uncertain. In your state of mind, you are in no condition to make rational choices and you pick a direction at random and continue running as fast as you can.</p><p></p><p><strong>Taklinn</strong>: <em>I assume you keep attacking the wolf that you hit before.</em>. You relentlessly press on the attack, this time hitting the creature with two solid blows. Your axe smashes the creature's face on the upswing, and hits a severe body blow on the downswing. The creature reels under the assault, and appears to be near death.</p><p></p><p>Attack roll 1: 15 + 13 = 28, hit</p><p>Damage roll 1: 1 + 7 = 8</p><p>Attack roll 2: 13 + 8 = 21, hit</p><p>Damage roll 2: 6 + 7 = 13</p><p></p><p><em>Actions? Need Thoart's action to finish the round, as Davik is still paniced this round</em></p><p></p><p><img src="http://www.brucebeasley.com/julien/scene18.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Thordain, post: 1005624, member: 11292"] [b]Round 1, continued[/b] [b]Thoart[/b]: You incant mystical druidic words, and your teeth grow and become razor sharp. Your wolf companion's fangs become frighteningly long, and they gleam to a pointed tip. At your word of command, your companion ([i]ooc: does he have a name?[/i]), bounds to the attack, leaping at the nearest doglike creature and snapping at it viciously. The creature, distracted by Thoart, is suprised by the wolf's attack, and seems vulerable. However, its dark form seems to blend supernaturally into the shadows around it, and the brave wolf's powerful jaws snap at thin air! [i]Wolf attack roll: not rolled[/i] [b]Davik[/b]: Supernatural panic takes your heart in an icy grip. Your courage and devotion to Moradin leaves you, and all you can think of is to FLEEE!! You drop your holy symbol, which remains attached to your neck, and run as fast as your legs can take you down the dark passage from where you came. [b]Round 2[/b] [b]Creatures[/b]: The wolflike creatures snarl as they appraise the new threat. They continue to flank Taklinn, and the first snaps at him, but misses. The second growls and bites at Thoart's wolf companion, but misses as well ([i]OoC: How does your companion get 26 AC? I didn't see any bonuses to AC in the druid companion section of 3.5, and I see 14 listed in the MM and MW leather barding is +3 afaik. What am I missing?[/i]). The wolflike creatures seem to notice that they are being surrounded, and step closer to the walls. [b]Lorenz[/b]: You continue to flee in sheer terror, running in the darkness. You run straight into a wall, taking 2 points of subdual damage. The path before you is still pitch black, but now which direction to go is uncertain. In your state of mind, you are in no condition to make rational choices and you pick a direction at random and continue running as fast as you can. [b]Taklinn[/b]: [i]I assume you keep attacking the wolf that you hit before.[/i]. You relentlessly press on the attack, this time hitting the creature with two solid blows. Your axe smashes the creature's face on the upswing, and hits a severe body blow on the downswing. The creature reels under the assault, and appears to be near death. Attack roll 1: 15 + 13 = 28, hit Damage roll 1: 1 + 7 = 8 Attack roll 2: 13 + 8 = 21, hit Damage roll 2: 6 + 7 = 13 [i]Actions? Need Thoart's action to finish the round, as Davik is still paniced this round[/i] [IMG]http://www.brucebeasley.com/julien/scene18.jpg[/IMG] [/QUOTE]
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