Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
"Groundhog day"-like adventure?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eraslin" data-source="post: 80998" data-attributes="member: 1153"><p>Thanks for the replies. Arguably, I haven't given it a tonne of thought as to exactly how to implement this in the game.</p><p></p><p>Steve, Ryan, JR. If you by chance stumbled upon this thread, cease reading immediately. There are things in here that you may ruin some of the surprises you're in for.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>Some sketchy background (note, that the PCs don't actually know most of this -- they just came into possession of the magical dohicky): The PCs are in possession of a magical gate which allows access to any plane of existence. More importantly, this gate can create an arbitrarily large portal to any plane of existance. There is a semi-powerful demon-lord on one of the planes, who has had his every attempt to access the prime thwarted by a secretive organization; the organization monitors his actions, and any time he attempts to access the prime (via a gate/portal) they are able to teleport in and thrust him back through the portal just before closing it off. The organization is able to prevent his access because he is only able to create temporary portals which are not terribly large. This demon-lord has many followers on the prime plane, who he is able to contact. The demon-lord wishes to possess this gate, so that he can create a very large portal and move forth his entire force of demonic followers in an effort to overwhelm the organizations defenses.</p><p></p><p>The idea for the recurring day, which really needs to be fleshed out bigtime is thus: The evening before, the magical dohicky is stolen. During the day there are various events which act as clues, to the PCs, as to who has the thingy and where it is located. Then, in the middle of the night on the recurring day a huge portal opens a few miles from the town the PCs are currently in -- chaos ensues.</p><p></p><p>The obvious goal for the recurring day is to prevent the portal from being opened. However this is done is entirely up to the creativity of the PCs.</p><p></p><p>I was also flirting with the idea of making the recurring day the result of a horrible curse (something like "Those who do not learn from the past are doomed to repeat it"), but I'm not sure how to go about doing that without making an easy out for the recurring day (just kill off the curse giver). Any suggestions?</p><p></p><p>-Eraslin</p></blockquote><p></p>
[QUOTE="Eraslin, post: 80998, member: 1153"] Thanks for the replies. Arguably, I haven't given it a tonne of thought as to exactly how to implement this in the game. Steve, Ryan, JR. If you by chance stumbled upon this thread, cease reading immediately. There are things in here that you may ruin some of the surprises you're in for. . . . . . . . . . . . . . Some sketchy background (note, that the PCs don't actually know most of this -- they just came into possession of the magical dohicky): The PCs are in possession of a magical gate which allows access to any plane of existence. More importantly, this gate can create an arbitrarily large portal to any plane of existance. There is a semi-powerful demon-lord on one of the planes, who has had his every attempt to access the prime thwarted by a secretive organization; the organization monitors his actions, and any time he attempts to access the prime (via a gate/portal) they are able to teleport in and thrust him back through the portal just before closing it off. The organization is able to prevent his access because he is only able to create temporary portals which are not terribly large. This demon-lord has many followers on the prime plane, who he is able to contact. The demon-lord wishes to possess this gate, so that he can create a very large portal and move forth his entire force of demonic followers in an effort to overwhelm the organizations defenses. The idea for the recurring day, which really needs to be fleshed out bigtime is thus: The evening before, the magical dohicky is stolen. During the day there are various events which act as clues, to the PCs, as to who has the thingy and where it is located. Then, in the middle of the night on the recurring day a huge portal opens a few miles from the town the PCs are currently in -- chaos ensues. The obvious goal for the recurring day is to prevent the portal from being opened. However this is done is entirely up to the creativity of the PCs. I was also flirting with the idea of making the recurring day the result of a horrible curse (something like "Those who do not learn from the past are doomed to repeat it"), but I'm not sure how to go about doing that without making an easy out for the recurring day (just kill off the curse giver). Any suggestions? -Eraslin [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
"Groundhog day"-like adventure?
Top