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Grounding Players in a Setting
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<blockquote data-quote="Hussar" data-source="post: 3024485" data-attributes="member: 22779"><p>Oh agreed. I was specifically looking at the first two or three sessions. What you are talking about is a bit beyond my scope. Although, there is a bit of a danger that I've seen both myself and other DM's fall into here. Yes, things should happen in other places. That's cool. But, it's probably more cool to the DM than to the players. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>It really depends on how grand of a scale you want for your campaign as well. I tend to keep my campaigns fairly geographically small. A single country or region for example. I tend not to have sprawling campaigns with the party traveling from region to region. So, this probably colors my perceptions.</p><p></p><p>Sure, that Country Forex is attack NewZeds is interesting and perhaps something to have the town crier start talking about, but, unless there's a reason to go there, it's purely background information. And, the players may or may not care about it. Then again, if prices start going up on import goods from NewZeds, the players may start to take an interest.</p><p></p><p>But, by and large, I agree with your assessment. I tend to chart out a calendar of events for a few years ahead of the campaign. Nothing that really impacts hugely on the campaign itself, just some tidbits to toss out onto the table once in a while. If nothing else, it gives the NPC's something to talk about. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Hussar, post: 3024485, member: 22779"] Oh agreed. I was specifically looking at the first two or three sessions. What you are talking about is a bit beyond my scope. Although, there is a bit of a danger that I've seen both myself and other DM's fall into here. Yes, things should happen in other places. That's cool. But, it's probably more cool to the DM than to the players. :) It really depends on how grand of a scale you want for your campaign as well. I tend to keep my campaigns fairly geographically small. A single country or region for example. I tend not to have sprawling campaigns with the party traveling from region to region. So, this probably colors my perceptions. Sure, that Country Forex is attack NewZeds is interesting and perhaps something to have the town crier start talking about, but, unless there's a reason to go there, it's purely background information. And, the players may or may not care about it. Then again, if prices start going up on import goods from NewZeds, the players may start to take an interest. But, by and large, I agree with your assessment. I tend to chart out a calendar of events for a few years ahead of the campaign. Nothing that really impacts hugely on the campaign itself, just some tidbits to toss out onto the table once in a while. If nothing else, it gives the NPC's something to talk about. :) [/QUOTE]
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