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<blockquote data-quote="Elf Witch" data-source="post: 6077066" data-attributes="member: 9037"><p>The best advice is to talk to the DM and the other players. You should not have to just give up your PC just because you went against the group there should be some way to role play this out. See if you can get them to understand why you did what you did. It might not work but at least you should try.</p><p></p><p>This kind of thing has happened plenty of times in games I have played in. Usually it happens between kill everything players versus is there another way players. Since I am usually in the lets not just kill everything I have often been in your shoes. Just from reading what you described I would have wanted to stop fighting and talk as well. It would have made me curious why a dragon was not attacking us or the army. It would scream to me hey something weird is going on here. </p><p></p><p>I have gone against the party plenty of times when I thought they were wrong. Usually it has not destroyed the party because it turns out that in these kind of situations that something was going on that we didn't understand. Though I have made new PCs because it just worked better but I didn't regret what I had done because to have done anything different would have not felt right for my PC. </p><p></p><p>I am of the school that you try and make a PC that has a reason to work with the party, that you try and find the best way to role play working with the party and not use the excuse I am just playing my player to always get your way. But I also believe that we are not a bunch of drones and that sometimes the party makes it impossible to toe the party line and then you do what your PC would do and face the consequences. </p><p></p><p>I can think of two examples that happened one where I got to stay and one where my PC became an NPC. In the first we were fighting Dopplegangers and several of them looked like us. I suddenly released the trap we had all been separated and so it was very possible one of them was us. I did my best to stop the party from just killing and they wouldn't when we got to the last one who looked like our party cleric something clicked. I realized that he was our party cleric and the one fighting with us was a doopleganger. It was just a lot of little things. The party would not stop so I cast grease then web on them to make them stop or slow them down. When that didn't slow the rogue down I attacked him with offensive spells and took him down to -6. He was really angry until I then turned to the cleric caught in the web and threatened to set it on fire unless he revealed himself and since he seen me use offensive magic on my own party he complied. Though there were grumbles that I should not have been willing to use lethal magic on a party member. My character was romantically involved with the cleric so it made role playing sense that she would do what she had to to save his life. </p><p></p><p>The other time our group came across a religious item very important to my god. I was not playing a cleric but I had played my PC has very faithful. The party decided to auction off the item because they knew that other churches wanted it too and that was the way to extort a huge amount of gold from my church. My character ended up stealing the item and running away and just giving it back to the church. I knew that I could not bring back my PC after that so she became an NPC and I brought in a new PC. Ironically that NPC helped TPK the party several levels later. </p><p></p><p>Not knowing what the DM plan was I can't agree with people saying he did this wrong. There could have been valid reasons why the dragon did not kill the general himself and they could have been plot hooks and clues the party missed about what was going on here. I have hoodwinked the players before by letting think they are working for the good guys but they are not though there are clues if they looked for them that tells them no they are not. I have used dragons at low levels. In my current game because of the compact dragons are not supposed to interfere with humans but they do sneaky tings to get around that compact all the time. </p><p></p><p>One final thing as someone else said your group may not play this way they just want a black and white game hack and slashing everything and no party disagreements if that is the case then you should find out and if that is not something you want then find another group if you don't mind it then simply make another character.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6077066, member: 9037"] The best advice is to talk to the DM and the other players. You should not have to just give up your PC just because you went against the group there should be some way to role play this out. See if you can get them to understand why you did what you did. It might not work but at least you should try. This kind of thing has happened plenty of times in games I have played in. Usually it happens between kill everything players versus is there another way players. Since I am usually in the lets not just kill everything I have often been in your shoes. Just from reading what you described I would have wanted to stop fighting and talk as well. It would have made me curious why a dragon was not attacking us or the army. It would scream to me hey something weird is going on here. I have gone against the party plenty of times when I thought they were wrong. Usually it has not destroyed the party because it turns out that in these kind of situations that something was going on that we didn't understand. Though I have made new PCs because it just worked better but I didn't regret what I had done because to have done anything different would have not felt right for my PC. I am of the school that you try and make a PC that has a reason to work with the party, that you try and find the best way to role play working with the party and not use the excuse I am just playing my player to always get your way. But I also believe that we are not a bunch of drones and that sometimes the party makes it impossible to toe the party line and then you do what your PC would do and face the consequences. I can think of two examples that happened one where I got to stay and one where my PC became an NPC. In the first we were fighting Dopplegangers and several of them looked like us. I suddenly released the trap we had all been separated and so it was very possible one of them was us. I did my best to stop the party from just killing and they wouldn't when we got to the last one who looked like our party cleric something clicked. I realized that he was our party cleric and the one fighting with us was a doopleganger. It was just a lot of little things. The party would not stop so I cast grease then web on them to make them stop or slow them down. When that didn't slow the rogue down I attacked him with offensive spells and took him down to -6. He was really angry until I then turned to the cleric caught in the web and threatened to set it on fire unless he revealed himself and since he seen me use offensive magic on my own party he complied. Though there were grumbles that I should not have been willing to use lethal magic on a party member. My character was romantically involved with the cleric so it made role playing sense that she would do what she had to to save his life. The other time our group came across a religious item very important to my god. I was not playing a cleric but I had played my PC has very faithful. The party decided to auction off the item because they knew that other churches wanted it too and that was the way to extort a huge amount of gold from my church. My character ended up stealing the item and running away and just giving it back to the church. I knew that I could not bring back my PC after that so she became an NPC and I brought in a new PC. Ironically that NPC helped TPK the party several levels later. Not knowing what the DM plan was I can't agree with people saying he did this wrong. There could have been valid reasons why the dragon did not kill the general himself and they could have been plot hooks and clues the party missed about what was going on here. I have hoodwinked the players before by letting think they are working for the good guys but they are not though there are clues if they looked for them that tells them no they are not. I have used dragons at low levels. In my current game because of the compact dragons are not supposed to interfere with humans but they do sneaky tings to get around that compact all the time. One final thing as someone else said your group may not play this way they just want a black and white game hack and slashing everything and no party disagreements if that is the case then you should find out and if that is not something you want then find another group if you don't mind it then simply make another character. [/QUOTE]
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