Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Group expanding to 7 players - help me manage
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Herremann the Wise" data-source="post: 4487935" data-attributes="member: 11300"><p>Hello pukunui,</p><p></p><p>Some good advice so far. I'm currently DMing 7 players in a 3.5E Age of Worms campaign where the characters are 14th/15th level. This takes me more hours to prepare than is actually spent gaming - but the end result is worth it (and I do enjoy the preparation).</p><p></p><p>Perhaps the best advice I can give is most likely not the thing you want to hear... but heh. To begin with, expect things to go wrong. Expect players to be occasionally bored. Expect that you are not going to accomplish in a gaming session anywhere near what you want to. Expect to get paranoid that players are getting annoyed at you or each other - they are. Once you have a few sessions under your belt though, you will work out what's working and so will the players; they will help you heaps. Some of the things will work, and others won't.</p><p></p><p>At the end of the day, you'll either get things cracking well enough that everyone has a hoot, or it will always feel like your stuck in low gear with the game not reaching its potential. Give it a go, and if it does not work out split the group into a smaller one and go from there.</p><p></p><p>However, from experience having 7 players glued to their seats for 10 hours straight is an amazing feeling when you can get it right. Best of luck and I hope your game works out really well.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 4487935, member: 11300"] Hello pukunui, Some good advice so far. I'm currently DMing 7 players in a 3.5E Age of Worms campaign where the characters are 14th/15th level. This takes me more hours to prepare than is actually spent gaming - but the end result is worth it (and I do enjoy the preparation). Perhaps the best advice I can give is most likely not the thing you want to hear... but heh. To begin with, expect things to go wrong. Expect players to be occasionally bored. Expect that you are not going to accomplish in a gaming session anywhere near what you want to. Expect to get paranoid that players are getting annoyed at you or each other - they are. Once you have a few sessions under your belt though, you will work out what's working and so will the players; they will help you heaps. Some of the things will work, and others won't. At the end of the day, you'll either get things cracking well enough that everyone has a hoot, or it will always feel like your stuck in low gear with the game not reaching its potential. Give it a go, and if it does not work out split the group into a smaller one and go from there. However, from experience having 7 players glued to their seats for 10 hours straight is an amazing feeling when you can get it right. Best of luck and I hope your game works out really well. Best Regards Herremann the Wise [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Group expanding to 7 players - help me manage
Top