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Group Glue - Top things that keep a gaming group together
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<blockquote data-quote="FireLance" data-source="post: 1474485" data-attributes="member: 3424"><p>1. None of us are jerks.</p><p>2. Jerks quickly get booted from the group.</p><p>3. We have compatible playing styles: rules-stickler, combat-heavy, easy suspension of disbelief.</p><p>4. When things go wrong, e.g. the fighter rolls minimum damage after missing three times in a row, or the ranger's animal companion outshines him in combat, we don't make the player feel bad. It's all part of the fun of the game.</p><p>5. We play to have fun, and we recognise that if it isn't fun, something isn't right.</p></blockquote><p></p>
[QUOTE="FireLance, post: 1474485, member: 3424"] 1. None of us are jerks. 2. Jerks quickly get booted from the group. 3. We have compatible playing styles: rules-stickler, combat-heavy, easy suspension of disbelief. 4. When things go wrong, e.g. the fighter rolls minimum damage after missing three times in a row, or the ranger's animal companion outshines him in combat, we don't make the player feel bad. It's all part of the fun of the game. 5. We play to have fun, and we recognise that if it isn't fun, something isn't right. [/QUOTE]
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