Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Group Rule Deal-Breakers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greg K" data-source="post: 7266926" data-attributes="member: 5038"><p>Hygiene issues and would I want to hangout with these people outside of gaming aside, some of mine for D&D, specifically,</p><p></p><p>1. The DM allowing anything and everything official, UA and/or third party, because "I will fit in".</p><p>2. Cooperative world building</p><p>3. The DM not taking the time to build a setting to present to the players. If you can't know your deities, the races of the world, the nations and their cultures, major organizations and NPCs that players might know about based on their country/culture or origin, which classes/subclasses and which are culturally appropriate/inappropriate, etc. I don't have time. I want to know about your setting so I can decide if it is one that interests me.</p><p></p><p>4. The DM not having their house rules and setting rules pre-defined. Yes, stuff may come up in play that needs to be addressed, but I want to see your standard house rules and any special setting rules printed up front so I can decide if they are house rules that I would enjoy. I don't want to have them fed to me as the game goes on.</p><p></p><p>5. Running "canned" adventures or adventure paths. </p><p></p><p>6. A game set in Planescape, Spelljammer, Eberron, or a game with a lot of dimensional travel. I prefer a game that is more Tolkien or Sword and Sorcery but I also like Dark Sun (original boxed set), Ravenloft (original boxed set), Al Qadim, and Asian settings.</p><p></p><p>7. The focus is on butt-kicking (i.e. combat): I have no interest in a game that is kick down the door and kill stuff and the players are optimized for combat with little no interest outside of combat or interacting with NPCs and the rest of the world.</p><p></p><p>8. Long drawn out battles that take up half the session or more (actually anything more than 15 minutes is generally to much).</p><p></p><p>9. There is a heavy focus on power gaming (being powerful or the accumulation of levels to gain more power). This includes a heavy emphasis on optimizing for character power.</p><p></p><p>10. Basing the game or characters around superhero comics (why are we not just playing something else such as Icons, Mutants and Masterminds, Champions, Marvel Heroic, BASH? There are so many good superhero games out there)?</p><p></p><p>11. Basing the game around most anime. A game inspired around Record Of the Lodoss War might be fine. But for many others, I am thinking, why not Mutants and Masterminds 2e Mecha and Manga, Big Eyes Small Mouth, or OVA?</p><p></p><p>12. Evil PCs</p><p>13. Everyone reaching for Complete Book of Humanoids (2e), Savage Species (3e), or Volo's Guide to monsters (5e). Available non-human PC races, in my opinion, should be carefully thought out by the DM as part of the world building stage.</p><p>14. Drow, Elan, Shadar-Kai, Dragonborn, Tieflings and many other races as PCs. This just is isn't the fantasy that interests me. On the other hand, I am fine with Hengoyaki, Yuan Ti PCs in an Asian style fantasy. I am fine with gnoll PCs in an Egyptian themed setting.</p><p></p><p>15. Spiked chains, sunrods, tanglefoot bags, etc.</p><p>16. Puzzles based on player skill. They strike me as metagamey</p><p>17. Running the game as PCs as player avatars rather than as characters</p><p>18.Player knowledge as opposed to "character" knowledge (based upon the setting and the character's own culture, background, class, past experience).</p><p>19. Edit: Dm Favoritism</p><p>20 Edit: DM "bribery" for XP</p><p>21 Edit: Leveling to fast</p><p>22 Edit: Playing above level 10-12 for WOTC D&D.</p></blockquote><p></p>
[QUOTE="Greg K, post: 7266926, member: 5038"] Hygiene issues and would I want to hangout with these people outside of gaming aside, some of mine for D&D, specifically, 1. The DM allowing anything and everything official, UA and/or third party, because "I will fit in". 2. Cooperative world building 3. The DM not taking the time to build a setting to present to the players. If you can't know your deities, the races of the world, the nations and their cultures, major organizations and NPCs that players might know about based on their country/culture or origin, which classes/subclasses and which are culturally appropriate/inappropriate, etc. I don't have time. I want to know about your setting so I can decide if it is one that interests me. 4. The DM not having their house rules and setting rules pre-defined. Yes, stuff may come up in play that needs to be addressed, but I want to see your standard house rules and any special setting rules printed up front so I can decide if they are house rules that I would enjoy. I don't want to have them fed to me as the game goes on. 5. Running "canned" adventures or adventure paths. 6. A game set in Planescape, Spelljammer, Eberron, or a game with a lot of dimensional travel. I prefer a game that is more Tolkien or Sword and Sorcery but I also like Dark Sun (original boxed set), Ravenloft (original boxed set), Al Qadim, and Asian settings. 7. The focus is on butt-kicking (i.e. combat): I have no interest in a game that is kick down the door and kill stuff and the players are optimized for combat with little no interest outside of combat or interacting with NPCs and the rest of the world. 8. Long drawn out battles that take up half the session or more (actually anything more than 15 minutes is generally to much). 9. There is a heavy focus on power gaming (being powerful or the accumulation of levels to gain more power). This includes a heavy emphasis on optimizing for character power. 10. Basing the game or characters around superhero comics (why are we not just playing something else such as Icons, Mutants and Masterminds, Champions, Marvel Heroic, BASH? There are so many good superhero games out there)? 11. Basing the game around most anime. A game inspired around Record Of the Lodoss War might be fine. But for many others, I am thinking, why not Mutants and Masterminds 2e Mecha and Manga, Big Eyes Small Mouth, or OVA? 12. Evil PCs 13. Everyone reaching for Complete Book of Humanoids (2e), Savage Species (3e), or Volo's Guide to monsters (5e). Available non-human PC races, in my opinion, should be carefully thought out by the DM as part of the world building stage. 14. Drow, Elan, Shadar-Kai, Dragonborn, Tieflings and many other races as PCs. This just is isn't the fantasy that interests me. On the other hand, I am fine with Hengoyaki, Yuan Ti PCs in an Asian style fantasy. I am fine with gnoll PCs in an Egyptian themed setting. 15. Spiked chains, sunrods, tanglefoot bags, etc. 16. Puzzles based on player skill. They strike me as metagamey 17. Running the game as PCs as player avatars rather than as characters 18.Player knowledge as opposed to "character" knowledge (based upon the setting and the character's own culture, background, class, past experience). 19. Edit: Dm Favoritism 20 Edit: DM "bribery" for XP 21 Edit: Leveling to fast 22 Edit: Playing above level 10-12 for WOTC D&D. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Group Rule Deal-Breakers
Top