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<blockquote data-quote="Janx" data-source="post: 1266276" data-attributes="member: 8835"><p>I'd take my observations with a grain of salt. Certainly I haven't seen these products close up. On the other hand, I represent the perception of those who haven't bought into PDFs yet. And, I'm obviously looking into it, so I'm looking at solving the same problem myself, should I choose to make the jump.</p><p></p><p>At the moment, I'm working on a war game. I've got a buddy working on a board game. After that, I've got a card game to do. Ironically enough, I don't plan on doing a D20 product yet, though I have some ideas.</p><p></p><p>My main problem is I have ideas for several game products, and I need a vector to release them. Getting a game published in print can cost a lot of money. Some guys I work with also run APE games (Advanced Primate Entertainment). They paid a lot of money to have their game produced in India. Thus, I'm looking for an alternative. CheapAssGames' model of low cost production is one solution, but I had the idea of going cheaper than CheapAss, making the user print it out themselves.</p><p></p><p>Thus the research in EN world's forums (I've been a lurker of the main site for years).</p><p></p><p>It could be that I'll learn the process of turning my games out as PDFs in order to get mindshare and experience. After that, then I may be ready to pitch some products to a larger publisher.</p><p></p><p>I certainly don't expect to make money from the venture, but it would be nice to understand the costs and to try to recoup them with my products.</p><p></p><p></p><p>now here's a random thought, how are e-books doing overall? I mean the whole e-publishing industry, not just the gaming industry. As a techie, I know I would normally applaud the thought of e-books and all that. But the reality of it hasn't occurred. It seems that the problem is the same, so some ePublisher somewhere has to be solving it.</p><p></p><p>one last thought (not to be picking on Joe) is while in the short term, a product or company named "Joe's XYZ" might seem kinda hokey, if the company survives, that name can earn a sort of charm. Taking Flying Buffalo for instance. What kind of name is that? Considering they've been around since the 60's it has worked out.</p><p></p><p>Janx</p></blockquote><p></p>
[QUOTE="Janx, post: 1266276, member: 8835"] I'd take my observations with a grain of salt. Certainly I haven't seen these products close up. On the other hand, I represent the perception of those who haven't bought into PDFs yet. And, I'm obviously looking into it, so I'm looking at solving the same problem myself, should I choose to make the jump. At the moment, I'm working on a war game. I've got a buddy working on a board game. After that, I've got a card game to do. Ironically enough, I don't plan on doing a D20 product yet, though I have some ideas. My main problem is I have ideas for several game products, and I need a vector to release them. Getting a game published in print can cost a lot of money. Some guys I work with also run APE games (Advanced Primate Entertainment). They paid a lot of money to have their game produced in India. Thus, I'm looking for an alternative. CheapAssGames' model of low cost production is one solution, but I had the idea of going cheaper than CheapAss, making the user print it out themselves. Thus the research in EN world's forums (I've been a lurker of the main site for years). It could be that I'll learn the process of turning my games out as PDFs in order to get mindshare and experience. After that, then I may be ready to pitch some products to a larger publisher. I certainly don't expect to make money from the venture, but it would be nice to understand the costs and to try to recoup them with my products. now here's a random thought, how are e-books doing overall? I mean the whole e-publishing industry, not just the gaming industry. As a techie, I know I would normally applaud the thought of e-books and all that. But the reality of it hasn't occurred. It seems that the problem is the same, so some ePublisher somewhere has to be solving it. one last thought (not to be picking on Joe) is while in the short term, a product or company named "Joe's XYZ" might seem kinda hokey, if the company survives, that name can earn a sort of charm. Taking Flying Buffalo for instance. What kind of name is that? Considering they've been around since the 60's it has worked out. Janx [/QUOTE]
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