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Grumpy RPG Reviews - Blacks in Gaming
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<blockquote data-quote="Umbran" data-source="post: 5836872" data-attributes="member: 177"><p>You make it sound like a casual disregard on the part of the writer. I think it is a bit more than that.</p><p></p><p>Doing a good and proper treatment of a culture for the game requires significant knowledge of the culture, including a lot of real-world history, and understanding of that culture's mythic structures and magical traditions, right? </p><p></p><p>That's not information that your typical writer comes upon casually. It requires a whole lot of research and education of the writer. And it isn't like game writing carries a major paycheck that allows the writer to spend months off in the library and taking college courses to bring himself or herself up to speed.</p><p></p><p>There's a sort of market chicken and egg problem. Cultures that are minorities in the US are under-represented in RPG gaming at least in part because their cultures are under represented in the games. But, since the players aren't there right now, a publisher has little guarantee that taking the extra effort will pay off. </p><p></p><p>So, you either need a game company that's rich enough to take some risks, or wait until you just happen to get a good game writer who is also a hobbyist on some other culture, before you'll see a compelling treatment.</p></blockquote><p></p>
[QUOTE="Umbran, post: 5836872, member: 177"] You make it sound like a casual disregard on the part of the writer. I think it is a bit more than that. Doing a good and proper treatment of a culture for the game requires significant knowledge of the culture, including a lot of real-world history, and understanding of that culture's mythic structures and magical traditions, right? That's not information that your typical writer comes upon casually. It requires a whole lot of research and education of the writer. And it isn't like game writing carries a major paycheck that allows the writer to spend months off in the library and taking college courses to bring himself or herself up to speed. There's a sort of market chicken and egg problem. Cultures that are minorities in the US are under-represented in RPG gaming at least in part because their cultures are under represented in the games. But, since the players aren't there right now, a publisher has little guarantee that taking the extra effort will pay off. So, you either need a game company that's rich enough to take some risks, or wait until you just happen to get a good game writer who is also a hobbyist on some other culture, before you'll see a compelling treatment. [/QUOTE]
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