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GSL questions for Scott Rouse and Mike Lescault
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<blockquote data-quote="Lizard" data-source="post: 4135645" data-attributes="member: 1054"><p>Almost every board of note has a similair EULA. Most people are just less paranoid about other companies.</p><p></p><p>Also, most people grossly overvalue their ideas. I saw this during the open call which led to Eberron. Ideas are worthless. I get a dozen ideas a day. Turning an 'idea' into a saleable product...THAT takes work and effort. It is completely idiotic to believe any company wants to "steal your ideas". If your idea has ANY value, they will be happy to pay you to develop it. (It is also very, very, likely you're not 1/1000th as original as you think you are, and your idea is either a)under development, or b)has been considered and rejected.)</p><p></p><p>I can't tell you how many times "my ideas" have ended up in print -- because I tend to think like all the other geeks out there. Hell, the current 4e cosmology is VERY close to my "Sea of Worlds", which was in development with Mongoose for a while. Do I think WOTC "stole" my ideas? No. I think both I and the current developers looked at the "Great Wheel", saw the same problems with it, and came up with very similar solutions.</p></blockquote><p></p>
[QUOTE="Lizard, post: 4135645, member: 1054"] Almost every board of note has a similair EULA. Most people are just less paranoid about other companies. Also, most people grossly overvalue their ideas. I saw this during the open call which led to Eberron. Ideas are worthless. I get a dozen ideas a day. Turning an 'idea' into a saleable product...THAT takes work and effort. It is completely idiotic to believe any company wants to "steal your ideas". If your idea has ANY value, they will be happy to pay you to develop it. (It is also very, very, likely you're not 1/1000th as original as you think you are, and your idea is either a)under development, or b)has been considered and rejected.) I can't tell you how many times "my ideas" have ended up in print -- because I tend to think like all the other geeks out there. Hell, the current 4e cosmology is VERY close to my "Sea of Worlds", which was in development with Mongoose for a while. Do I think WOTC "stole" my ideas? No. I think both I and the current developers looked at the "Great Wheel", saw the same problems with it, and came up with very similar solutions. [/QUOTE]
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