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GSL questions for Scott Rouse and Mike Lescault
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<blockquote data-quote="Orcus" data-source="post: 4135931" data-attributes="member: 1254"><p>That, my friend, is an excellent question.</p><p></p><p>It really has to do with my philosophy. I support D&D. That means the current incarnation of the rules by the official publisher.</p><p></p><p>That may sound on its face like I'm just a shill for the owner of the trademark. I'm not. </p><p></p><p>Necromancer was founded to be a modern day Judges Guild. JG always supported the current rules (until they werent allowed to). I have that same philosophy. </p><p></p><p>Further, D&D has always expanded and grown. Edition change and content change is a part of the history of the game, and was embraced by Gygax himself. I mean, we had the boxed set. Then Greyhawk supplement. Then Blackmoor. Then Eldritch Wizardry. They add stats, change races, add classes (heck, at first "elf" was a class, not a race; chew on that change), add artifacts, higher level content, levels over 3 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> , psionics, bards, druids, artifacts and relics, and that was before 1E even hit. Then skills and 2E and THAC0 and kits and all sorts of stuff. Specialty wizards and clerics. Heck, if D&D wasnt about change we would all be playing PCs with only STR INT and WIS. Think about that. </p><p></p><p>So philosophically, I always support the current version of the game. </p><p></p><p>Which, in my view, makes Necro and companies like us all the more important. </p><p></p><p>People play D&D for lots of reasons. Many of those reasons can be described by different feels of the game, what the game means to them, styles of play, type of content, etc. Necro speaks very strongly to old school players who like the classic feel but with the modern rules. I'm not knocking Wizards. I am the biggest Wizards supporter you can imagine. But they simply cant speak to all the players of D&D. Many would peel off and go to other games or systmes if they cant get the feel and content and style of play that they want. I give that to them. And other companies out there serve a similar role. </p><p></p><p>So that is the long and short of it. I always support the modern rules. But I feel that I know what the heart of classic D&D is and I think it is my job to make sure that heart beats in the modern rules.</p></blockquote><p></p>
[QUOTE="Orcus, post: 4135931, member: 1254"] That, my friend, is an excellent question. It really has to do with my philosophy. I support D&D. That means the current incarnation of the rules by the official publisher. That may sound on its face like I'm just a shill for the owner of the trademark. I'm not. Necromancer was founded to be a modern day Judges Guild. JG always supported the current rules (until they werent allowed to). I have that same philosophy. Further, D&D has always expanded and grown. Edition change and content change is a part of the history of the game, and was embraced by Gygax himself. I mean, we had the boxed set. Then Greyhawk supplement. Then Blackmoor. Then Eldritch Wizardry. They add stats, change races, add classes (heck, at first "elf" was a class, not a race; chew on that change), add artifacts, higher level content, levels over 3 :) , psionics, bards, druids, artifacts and relics, and that was before 1E even hit. Then skills and 2E and THAC0 and kits and all sorts of stuff. Specialty wizards and clerics. Heck, if D&D wasnt about change we would all be playing PCs with only STR INT and WIS. Think about that. So philosophically, I always support the current version of the game. Which, in my view, makes Necro and companies like us all the more important. People play D&D for lots of reasons. Many of those reasons can be described by different feels of the game, what the game means to them, styles of play, type of content, etc. Necro speaks very strongly to old school players who like the classic feel but with the modern rules. I'm not knocking Wizards. I am the biggest Wizards supporter you can imagine. But they simply cant speak to all the players of D&D. Many would peel off and go to other games or systmes if they cant get the feel and content and style of play that they want. I give that to them. And other companies out there serve a similar role. So that is the long and short of it. I always support the modern rules. But I feel that I know what the heart of classic D&D is and I think it is my job to make sure that heart beats in the modern rules. [/QUOTE]
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