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GSL questions for Scott Rouse and Mike Lescault
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<blockquote data-quote="Orcus" data-source="post: 4135934" data-attributes="member: 1254"><p>I'm sad to hear that, but I cant disagree with you. Frankly, my hope is 4E is open to some degree even if under a GSL and not an OGL. </p><p></p><p>I said it back in the day and I will say it again--open gaming was a renaissance of the golden age of D&D from its early days when companies like Judges Guild and Wee Warriors (check them out if you want some D&D history!) and others made stuff for the game. When it was at its peak. It felt like that again with early 3E. </p><p></p><p>It truly was a reawakening of that golden age. Everyone involved felt it. Ryan felt it. I felt it. </p><p></p><p>There really is something to the wonder of open gaming. Something Wizards can really be proud to have been a part of. Something that really resonates with gamers in particular. We are all creative people. And we all value that creation, and our own creation. And D&D specifically for so long was a game owned by a company that had at its heart some people whose sole goal was to crush that creativity. It was so liberating when Wizards bought D&D and swept out the old and changed that mindset that ruined D&D and acknowledged the creativity of all of the people who play this amazing game. Nothing could have been more right. It is an absolute credit to Wizards and everything they stand for that they embraced open gaming the way they did.</p></blockquote><p></p>
[QUOTE="Orcus, post: 4135934, member: 1254"] I'm sad to hear that, but I cant disagree with you. Frankly, my hope is 4E is open to some degree even if under a GSL and not an OGL. I said it back in the day and I will say it again--open gaming was a renaissance of the golden age of D&D from its early days when companies like Judges Guild and Wee Warriors (check them out if you want some D&D history!) and others made stuff for the game. When it was at its peak. It felt like that again with early 3E. It truly was a reawakening of that golden age. Everyone involved felt it. Ryan felt it. I felt it. There really is something to the wonder of open gaming. Something Wizards can really be proud to have been a part of. Something that really resonates with gamers in particular. We are all creative people. And we all value that creation, and our own creation. And D&D specifically for so long was a game owned by a company that had at its heart some people whose sole goal was to crush that creativity. It was so liberating when Wizards bought D&D and swept out the old and changed that mindset that ruined D&D and acknowledged the creativity of all of the people who play this amazing game. Nothing could have been more right. It is an absolute credit to Wizards and everything they stand for that they embraced open gaming the way they did. [/QUOTE]
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