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<blockquote data-quote="Lizard" data-source="post: 4172921" data-attributes="member: 1054"><p>Hope in one hand, BLEEP in the other, see which fills up first...</p><p></p><p>Ryan Dancey, in particular, was very vocal about how the CD was just the first step -- there was going to be massive online support, including DM tools, virtual maps, and so on. His main shtick was arguing that there had to always be a way to get together and play, to avoid the breakup of gaming groups due to marriage, jobs, moving, and so on, and that WOTC would accomplish this with a suite of online and downloadable tools. It sounded a LOT like the DDI plans. What happened was twofold:</p><p>a)The programs were a lot harder to write than WOTC originally thought.</p><p>b)Hasbro wanted all electronic rights to D&D outsourced, and didn't want online tools for the P&P game cannabilizing sales of third party computer games, devaluing the license.</p><p></p><p>Based on what I know of software development cycles, DDI will not be feature-complete on June 6. I suspect there will be, at best, an open beta of part of the program by then. This is problematic because I suspect a large part of the project revenue stream is DDI subscription content, not profits from book sales. If I have any faith Dragon and Dungeon will be updated regularly, I'll subscribe for those alone -- 10/month is about what I'd pay anyway -- but I am a man of weak faith.</p></blockquote><p></p>
[QUOTE="Lizard, post: 4172921, member: 1054"] Hope in one hand, BLEEP in the other, see which fills up first... Ryan Dancey, in particular, was very vocal about how the CD was just the first step -- there was going to be massive online support, including DM tools, virtual maps, and so on. His main shtick was arguing that there had to always be a way to get together and play, to avoid the breakup of gaming groups due to marriage, jobs, moving, and so on, and that WOTC would accomplish this with a suite of online and downloadable tools. It sounded a LOT like the DDI plans. What happened was twofold: a)The programs were a lot harder to write than WOTC originally thought. b)Hasbro wanted all electronic rights to D&D outsourced, and didn't want online tools for the P&P game cannabilizing sales of third party computer games, devaluing the license. Based on what I know of software development cycles, DDI will not be feature-complete on June 6. I suspect there will be, at best, an open beta of part of the program by then. This is problematic because I suspect a large part of the project revenue stream is DDI subscription content, not profits from book sales. If I have any faith Dragon and Dungeon will be updated regularly, I'll subscribe for those alone -- 10/month is about what I'd pay anyway -- but I am a man of weak faith. [/QUOTE]
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