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GT/Eberron - Artificer Talents
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2483605" data-attributes="member: 12332"><p>One of the big problems is that, in GT as-is, Item Creation is for high-level characters, if at all. With the Caster level requirements, and casting starting so late, you'd have to be 9th level to make a potion:</p><p></p><p>3rd: Magical Adept (Caster Level 1)</p><p>5th: Improved Caster Level (Caster Level 2)</p><p>7th: Improved Caster Level (Caster Level 3)</p><p>9th: Feat: Craft Single-Use Item</p><p></p><p>You can get scrolls at 3rd, but have to wait until middle-late levels for anything else. I'd suggest knocking the Caster Level requirements down by 2 to make them a little more available. Probably add Craft feats to the bonus feats list for Smt/Ded/Chr. The overall low caster levels will keep things in check. Eberron seems to be generally reduced in power to, say, Greyhawk, but more common in magical application.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2483605, member: 12332"] One of the big problems is that, in GT as-is, Item Creation is for high-level characters, if at all. With the Caster level requirements, and casting starting so late, you'd have to be 9th level to make a potion: 3rd: Magical Adept (Caster Level 1) 5th: Improved Caster Level (Caster Level 2) 7th: Improved Caster Level (Caster Level 3) 9th: Feat: Craft Single-Use Item You can get scrolls at 3rd, but have to wait until middle-late levels for anything else. I'd suggest knocking the Caster Level requirements down by 2 to make them a little more available. Probably add Craft feats to the bonus feats list for Smt/Ded/Chr. The overall low caster levels will keep things in check. Eberron seems to be generally reduced in power to, say, Greyhawk, but more common in magical application. --fje [/QUOTE]
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