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Guardians of the Green and other eco-nuts.
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<blockquote data-quote="WayneLigon" data-source="post: 3680422" data-attributes="member: 3649"><p>I never consider that the encounter tables and such apply to anyone but the adventurers. Unless there is an ongoing problem, such as a Hag has moved into the area and is calling monsters to her in order to drive out the normal people, most people probably live their lives next to a large forest and never have to worry about anything other than CR1/2 critters, or starving wolves, or things like that. </p><p></p><p>I think it's been pointed out many times that you really can't take what the adventurers face and turn that around to the normal course of events that occur in the daily lives of normal people. A single ankheg is a menace to an entire community; you might get one every ten years or so until some lucky farm lad kills it, and then decides to leave the village to seek his fortune with a sword in the wider world.</p><p></p><p>So, there's a great need for organizations that protect the green. Also, they're there to make sure that mankind doesn't get out of hand <em>in the first place </em> and start chopping away at the forests to build massive roads or dams or such. They also protect people from the more horrific aberrations out there, such as werebeasts.</p><p></p><p>It also more accurately mirrors modern fantasy novels. Untouched virgin wilderness == Good.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3680422, member: 3649"] I never consider that the encounter tables and such apply to anyone but the adventurers. Unless there is an ongoing problem, such as a Hag has moved into the area and is calling monsters to her in order to drive out the normal people, most people probably live their lives next to a large forest and never have to worry about anything other than CR1/2 critters, or starving wolves, or things like that. I think it's been pointed out many times that you really can't take what the adventurers face and turn that around to the normal course of events that occur in the daily lives of normal people. A single ankheg is a menace to an entire community; you might get one every ten years or so until some lucky farm lad kills it, and then decides to leave the village to seek his fortune with a sword in the wider world. So, there's a great need for organizations that protect the green. Also, they're there to make sure that mankind doesn't get out of hand [I]in the first place [/I] and start chopping away at the forests to build massive roads or dams or such. They also protect people from the more horrific aberrations out there, such as werebeasts. It also more accurately mirrors modern fantasy novels. Untouched virgin wilderness == Good. [/QUOTE]
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