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Guess What?! NC Game Day VIII is September 10th!
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<blockquote data-quote="Rel" data-source="post: 2566792" data-attributes="member: 99"><p>Home and awake now (my awesome wife let me sleep in), I'm happy to announce that it was another highly successful NC Game Day. As usual things didn't go quite as I expected. And also as usual, things turned out fine.</p><p></p><p>It turned out that there were just not enough displaced gamers who hadn't found other games for me to put together my Risus Stuperheroes game. But that turned out to be a blessing in disguise since there ended up being some empty slots in Alenda's "Honey I Shrunk the Adventurers" game. That was tremendous fun (basically our PC's got reduced in size to the size of their figures).</p><p></p><p>We battled cockroaches, dustbunnies, children and teddy-bear golems before we finally managed to find the antidote that returned us to normal size and defeat the B(BC)BEWC (that's Big {by comparison} Bad Evil Wizard Chick).</p><p></p><p>In the afternoon, my Sky Galleons of Mars: Assault on Kraag Borovar game went well yet again. This having been the 4th time I've run the scenario in just over a month, it is intensely interesting to me to see how different groups of players play the same PC's in very different ways. And things ended differently each time I ran it so that's always fun.</p><p></p><p>I didn't get much of a chance to circulate among the other games but we were all in a pretty confined area. From where I was sitting, it looked like everybody was having fun. My concerns that the relatively light attendance might hurt the fun were unfounded and this supports the sense I've always had that "size doesn't matter" when it comes to Game Days. I was particularly pleased with the number of first time attendees that we had, including some folks who are faily new to gaming.</p><p></p><p>The only thing that I was dissappointed in was that there were a couple of "no shows" that we've still not heard from. I can't fully convey how much of a hassle it is for GM's who are waiting to start their game and having one or two players who they are not sure are actually coming. In the future I'm going to lay out a specific policy that we'll follow in terms of when your slot becomes forfeit to walk ins. Any input on this topic would be appreciated (and feel free to e-mail it to me if you'd rather not post it here on the boards).</p><p></p><p>But I don't wish to overstate that one small negative. On the whole it was a very successful Game Day and I enjoyed it very much. I think others did too. Thanks to all who made it out this time.</p><p></p><p>I'll post the considerable list of quotable quotes a bit later.</p></blockquote><p></p>
[QUOTE="Rel, post: 2566792, member: 99"] Home and awake now (my awesome wife let me sleep in), I'm happy to announce that it was another highly successful NC Game Day. As usual things didn't go quite as I expected. And also as usual, things turned out fine. It turned out that there were just not enough displaced gamers who hadn't found other games for me to put together my Risus Stuperheroes game. But that turned out to be a blessing in disguise since there ended up being some empty slots in Alenda's "Honey I Shrunk the Adventurers" game. That was tremendous fun (basically our PC's got reduced in size to the size of their figures). We battled cockroaches, dustbunnies, children and teddy-bear golems before we finally managed to find the antidote that returned us to normal size and defeat the B(BC)BEWC (that's Big {by comparison} Bad Evil Wizard Chick). In the afternoon, my Sky Galleons of Mars: Assault on Kraag Borovar game went well yet again. This having been the 4th time I've run the scenario in just over a month, it is intensely interesting to me to see how different groups of players play the same PC's in very different ways. And things ended differently each time I ran it so that's always fun. I didn't get much of a chance to circulate among the other games but we were all in a pretty confined area. From where I was sitting, it looked like everybody was having fun. My concerns that the relatively light attendance might hurt the fun were unfounded and this supports the sense I've always had that "size doesn't matter" when it comes to Game Days. I was particularly pleased with the number of first time attendees that we had, including some folks who are faily new to gaming. The only thing that I was dissappointed in was that there were a couple of "no shows" that we've still not heard from. I can't fully convey how much of a hassle it is for GM's who are waiting to start their game and having one or two players who they are not sure are actually coming. In the future I'm going to lay out a specific policy that we'll follow in terms of when your slot becomes forfeit to walk ins. Any input on this topic would be appreciated (and feel free to e-mail it to me if you'd rather not post it here on the boards). But I don't wish to overstate that one small negative. On the whole it was a very successful Game Day and I enjoyed it very much. I think others did too. Thanks to all who made it out this time. I'll post the considerable list of quotable quotes a bit later. [/QUOTE]
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