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Guess Who Wants to Pay Top Platinum for Your Magic Items! (Tyranny of Dragons question)
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<blockquote data-quote="Astrosicebear" data-source="post: 6559129" data-attributes="member: 67017"><p>Sorry to get off point.</p><p></p><p>Specifically, no where in the entire TOD campaign does it specifically state in text a NPC willing to buy magic items, or any that sell them (beyond some providing healing potions).</p><p></p><p>If a PC gets a hold of Haazirawn, Rezmir's sword (Which they can do as early as chapter 6) it can be quite a game changer. My Barbarian player got it after disarming her in chapter 6, and hes tearing up the damage, but its not completely game breaking.</p><p></p><p>The Dragon Masks should almost never be acquired, so you dont have to worry about those.</p><p>The rest of the items are pretty cool but nothing that people will fight over (until maybe later in TOD when there is a Belt of Hill Giant Strength).</p><p></p><p>I suggest changing the hoard of the dragons, all of them to fit your party. Cloudchasers hoard at the end of the first book is pathetic for items, but it sorta makes sense. Coinage and wealth was being transported , and the items wouldve been picked out. But I suggest changing it to give your party what they are looking for, but not everyone should have a magic weapon.</p><p></p><p>My party defeated Rath Modar and Azbera Jos in SKyreach Castle, and got Rath's Staff of Fire... i was worried, but none of them can attune to it... oh well, but that could be a huge game changer, be careful with that one.</p><p></p><p>I would not encourage changing or adding magic items unless a PC is really struggling. 5E doesnt require them, and there are very few monsters in the story that are even resistant to nonmagical, and none that are outright immune to nonmagical.</p><p></p><p>If the PCs do wish to trade/sell they really wont have time until the first chapter in Rise of TIamat, and by that time they are in Waterdeep, possibly with a dragon hoard in tow. Through some inquiries, role play and quick checks they should be able to trade/barter for what they want... within reason. They will only be level 8, so I'd rule that anything common, uncommon is available, and roll on the rare charts to see what they might be able to get.</p></blockquote><p></p>
[QUOTE="Astrosicebear, post: 6559129, member: 67017"] Sorry to get off point. Specifically, no where in the entire TOD campaign does it specifically state in text a NPC willing to buy magic items, or any that sell them (beyond some providing healing potions). If a PC gets a hold of Haazirawn, Rezmir's sword (Which they can do as early as chapter 6) it can be quite a game changer. My Barbarian player got it after disarming her in chapter 6, and hes tearing up the damage, but its not completely game breaking. The Dragon Masks should almost never be acquired, so you dont have to worry about those. The rest of the items are pretty cool but nothing that people will fight over (until maybe later in TOD when there is a Belt of Hill Giant Strength). I suggest changing the hoard of the dragons, all of them to fit your party. Cloudchasers hoard at the end of the first book is pathetic for items, but it sorta makes sense. Coinage and wealth was being transported , and the items wouldve been picked out. But I suggest changing it to give your party what they are looking for, but not everyone should have a magic weapon. My party defeated Rath Modar and Azbera Jos in SKyreach Castle, and got Rath's Staff of Fire... i was worried, but none of them can attune to it... oh well, but that could be a huge game changer, be careful with that one. I would not encourage changing or adding magic items unless a PC is really struggling. 5E doesnt require them, and there are very few monsters in the story that are even resistant to nonmagical, and none that are outright immune to nonmagical. If the PCs do wish to trade/sell they really wont have time until the first chapter in Rise of TIamat, and by that time they are in Waterdeep, possibly with a dragon hoard in tow. Through some inquiries, role play and quick checks they should be able to trade/barter for what they want... within reason. They will only be level 8, so I'd rule that anything common, uncommon is available, and roll on the rare charts to see what they might be able to get. [/QUOTE]
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Guess Who Wants to Pay Top Platinum for Your Magic Items! (Tyranny of Dragons question)
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