Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Guess Who Wants to Pay Top Platinum for Your Magic Items! (Tyranny of Dragons question)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Uller" data-source="post: 6559367" data-attributes="member: 413"><p>The rules allow for downtime crafting of magic items that give requirements: gp, time, character level, spells, etc. I allow my players to purchase certain common magic items (particularly healing potions since the only "healer" we have is a edit: paladin) at a cut rate when ever they are in town. During longer periods of down time I will allow them to craft magic items. They can replace time or spell requirements with more gold (case by case basis for how much, but generally each will increase cost by 50%).</p><p></p><p>So...if they want to buy a +1 Longsword but don't have time, then 750gp...If they have time to craft it, then 500gp. I allow them to sell magic items for 20% of the value. </p><p></p><p>Why? Because some of my players are just not interested in other down time activities and it makes gold useful and interesting to them. At 5th level, they have 3 permanent magic times that are useful to them (two are used by one character) and one that is not useful to any of them (+1 Battle Axe that does max damage to constructs) and have found 450 gp each. They've spent some on living expenses, better armor, a few healing potions and spells. Three of the PCs have not spent much money at all yet. Once they finish their current adventure they will likely have 2 or 3 more permanent magic items that may or may not be useful and maybe another 200-300 gp each. At that point they will be at or close to 6th level and will likely have several months to a year of down time (or more). What's wrong with trading/selling/buying/crafting magic items so that all or most characters have at least one useful or interesting magic item or maybe pooling their money to have an item useful to the entire party? </p><p></p><p>As DM I have complete control over what items they can access, how much they can sell an item for, etc. It's not going to unbalance the game. In fact it makes it more balanced if the items found so far happen to fit one character more than others. I could have them "quest" for an item but table time is limited so going on side quests for uninteresting or non-plot items is a significant distraction. Most importantly it makes my players feel like like gold is a reward worth taking risks or spending effort to get.</p><p></p><p>At some point I also may just allow gold to be traded for XP during down time to "train"...maybe the character that has a ton of gold but no magic items would like to gain a level a little faster than the others. Seems fair. Over time it will balance back out. </p><p></p><p>For HotDQ/RoT...it certainly seems reasonable between the two to allow this sort of thing and maybe later during RoT. As long as the DM keeps it under control.</p></blockquote><p></p>
[QUOTE="Uller, post: 6559367, member: 413"] The rules allow for downtime crafting of magic items that give requirements: gp, time, character level, spells, etc. I allow my players to purchase certain common magic items (particularly healing potions since the only "healer" we have is a edit: paladin) at a cut rate when ever they are in town. During longer periods of down time I will allow them to craft magic items. They can replace time or spell requirements with more gold (case by case basis for how much, but generally each will increase cost by 50%). So...if they want to buy a +1 Longsword but don't have time, then 750gp...If they have time to craft it, then 500gp. I allow them to sell magic items for 20% of the value. Why? Because some of my players are just not interested in other down time activities and it makes gold useful and interesting to them. At 5th level, they have 3 permanent magic times that are useful to them (two are used by one character) and one that is not useful to any of them (+1 Battle Axe that does max damage to constructs) and have found 450 gp each. They've spent some on living expenses, better armor, a few healing potions and spells. Three of the PCs have not spent much money at all yet. Once they finish their current adventure they will likely have 2 or 3 more permanent magic items that may or may not be useful and maybe another 200-300 gp each. At that point they will be at or close to 6th level and will likely have several months to a year of down time (or more). What's wrong with trading/selling/buying/crafting magic items so that all or most characters have at least one useful or interesting magic item or maybe pooling their money to have an item useful to the entire party? As DM I have complete control over what items they can access, how much they can sell an item for, etc. It's not going to unbalance the game. In fact it makes it more balanced if the items found so far happen to fit one character more than others. I could have them "quest" for an item but table time is limited so going on side quests for uninteresting or non-plot items is a significant distraction. Most importantly it makes my players feel like like gold is a reward worth taking risks or spending effort to get. At some point I also may just allow gold to be traded for XP during down time to "train"...maybe the character that has a ton of gold but no magic items would like to gain a level a little faster than the others. Seems fair. Over time it will balance back out. For HotDQ/RoT...it certainly seems reasonable between the two to allow this sort of thing and maybe later during RoT. As long as the DM keeps it under control. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Guess Who Wants to Pay Top Platinum for Your Magic Items! (Tyranny of Dragons question)
Top