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General Tabletop Discussion
*Dungeons & Dragons
Guidance on Illusion spells
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<blockquote data-quote="Uller" data-source="post: 6994310" data-attributes="member: 413"><p>Maybe Im not being clear or maybe I'm misunderstanding but you seem determined to argue with me. </p><p></p><p>You are contradicting yourself above so I don't understand what you are trying to say.</p><p></p><p>IMO illusions are very ad hoc and very broad in their applicability. So adjudication will vary based on circumstances. Negating an attack or two with a first level spell that has a lot of utility out of combat is sufficient. I think it is fair for the DM to rule that any attack reveals the illusion. I think if the nature of the illusion warrants the possibility of a miss the save DC is a fair AC. If the caster wishes to occupy a brute for more than one attack then the caster should not have chosen an image that plays to the brute's strengths and invites the brute to attack it. If you want the brute to take longer then the caster ought to choose an image that it will want to avoid and make it believable </p><p>Then pick an illusion that enemies don't want to touch.</p><p></p><p></p><p>I never said they would figure out it is an illusion. I agree that even in a high magic world most NPCs and monsters would not have enough experience or knowledge to jump to that conclusion but I think if after a round or two they have not hurt it and it has not hurt them (I'm talking about illusions of hostile creatures here) then they are likely to just start avoiding the illusion. Even dumb monsters aren't going to just stand there indefinitely dancing around a silent image illusion.</p><p></p><p></p><p>Sent from my SCH-I535 using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="Uller, post: 6994310, member: 413"] Maybe Im not being clear or maybe I'm misunderstanding but you seem determined to argue with me. You are contradicting yourself above so I don't understand what you are trying to say. IMO illusions are very ad hoc and very broad in their applicability. So adjudication will vary based on circumstances. Negating an attack or two with a first level spell that has a lot of utility out of combat is sufficient. I think it is fair for the DM to rule that any attack reveals the illusion. I think if the nature of the illusion warrants the possibility of a miss the save DC is a fair AC. If the caster wishes to occupy a brute for more than one attack then the caster should not have chosen an image that plays to the brute's strengths and invites the brute to attack it. If you want the brute to take longer then the caster ought to choose an image that it will want to avoid and make it believable Then pick an illusion that enemies don't want to touch. I never said they would figure out it is an illusion. I agree that even in a high magic world most NPCs and monsters would not have enough experience or knowledge to jump to that conclusion but I think if after a round or two they have not hurt it and it has not hurt them (I'm talking about illusions of hostile creatures here) then they are likely to just start avoiding the illusion. Even dumb monsters aren't going to just stand there indefinitely dancing around a silent image illusion. Sent from my SCH-I535 using [URL=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/URL] [/QUOTE]
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Guidance on Illusion spells
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