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General Tabletop Discussion
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Guidance sought - new Battlemaster or Scout player - Ranged Crossbow Character.
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<blockquote data-quote="Greenfeuer" data-source="post: 7217535" data-attributes="member: 6775193"><p><span style="color: #417394"><a href="http://www.enworld.org/forum/member.php?6802951-Cap-n-Kobold" target="_blank">Cap'n Kobold</a>:</span></p><p></p><p>Do you feel the feature: “Trust me; I’ve smelled this smell before.” - Is overpowered and out of line? - My GM checked it and said it was just fine, and fitting? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p><a href="http://www.enworld.org/forum/member.php?27385-aco175" target="_blank">aco175</a><span style="color: #3E3E3E"> : </span></p><p><span style="color: #3E3E3E"></span></p><p>The Crossbow is because that most "common" folk don't wanna get close to the undead, and rather fight them from a distance for good reasons. - In general alot of Morr followers uses crossbows against undeads, for many reasons, but are quite versatile in there fighting style, suiting the need of what they are fighting against, and what type of undead. - Morr is the Imperial God of the Dead, Dreams, and Dreamers, he wants the dead to stay within the realm of the dead, so he can protect the souls of the dead from the corrupting foes so on. - And it's kind his job aswell to make the dead stay within his realm. - <a href="http://warhammerfantasy.wikia.com/wiki/Morr" target="_blank">http://warhammerfantasy.wikia.com/wiki/Morr</a></p><p></p><p>My character got a crowbill so faar for closer quarter combat, along with his trusty shovel. - He may get other weapons in time aswell, but so faar he only owns a crossbow and a crowbill. </p><p></p><p>The tools profiency I have chosen for him so faar is Smith. - Simply due to the fact he was adoptive father was a smith/dentist. - But I may choose something else for him.</p><p></p><p> - A Knight of Morr / A Blackguard. </p><p></p><p>[ATTACH]88244[/ATTACH]</p><p></p><p>[ATTACH]88245[/ATTACH] </p><p>- Som stats of a Grave Warden from another Warhammer game.</p><p></p><p></p><p><span style="color: #417394"><a href="http://www.enworld.org/forum/member.php?6871653-vincegetorix" target="_blank">vincegetorix</a>:</span></p><p></p><p>I have thought of a Monster Hunter, but my character don't know magic yet or have been taught it. - Our GM allows rerolling to suit the need of future plans, should it come up, if the character so learns magic or whatever. - So we may not be locked forever in the same class if we want, ofcourse multi classing is possiable, but we are not allowed to multi-class into magic casters and such before we learn it ingame, simply due to magic and learning it is quite a different game in the Warhammer world.</p><p></p><p>Sorta a "Low" fantasy approach to Warhammer, but it may get "High Fantasy" sorta like later on. </p><p></p><p>So faar my character haven't fought "undead" directly, but seen som signs of supernatural stuff. He has fought som "flesh/blood" drinking lunatics, along with what seemse to have been a "dark" magic sorta wielder, and what terriable things he was cable of. - But he have been taught the folklore and knowlegde of the dangers of guarding in graves in the old world of Warhammer. So the Grave Digger background fits so well. He is mainly devoted to serving Morr, and his work, so it would come natural to him to hunt down the restless dead, and put them to rest.</p><p></p><p>Anyway!</p><p></p><p>Feel free to advice me on good Battle Maneuvers for a Battlemaster aswell! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Greenfeuer, post: 7217535, member: 6775193"] [COLOR=#417394][URL="http://www.enworld.org/forum/member.php?6802951-Cap-n-Kobold"]Cap'n Kobold[/URL]:[/COLOR] Do you feel the feature: “Trust me; I’ve smelled this smell before.” - Is overpowered and out of line? - My GM checked it and said it was just fine, and fitting? :) [URL="http://www.enworld.org/forum/member.php?27385-aco175"]aco175[/URL][COLOR=#3E3E3E] : [/COLOR] The Crossbow is because that most "common" folk don't wanna get close to the undead, and rather fight them from a distance for good reasons. - In general alot of Morr followers uses crossbows against undeads, for many reasons, but are quite versatile in there fighting style, suiting the need of what they are fighting against, and what type of undead. - Morr is the Imperial God of the Dead, Dreams, and Dreamers, he wants the dead to stay within the realm of the dead, so he can protect the souls of the dead from the corrupting foes so on. - And it's kind his job aswell to make the dead stay within his realm. - [URL]http://warhammerfantasy.wikia.com/wiki/Morr[/URL] My character got a crowbill so faar for closer quarter combat, along with his trusty shovel. - He may get other weapons in time aswell, but so faar he only owns a crossbow and a crowbill. The tools profiency I have chosen for him so faar is Smith. - Simply due to the fact he was adoptive father was a smith/dentist. - But I may choose something else for him. - A Knight of Morr / A Blackguard. [ATTACH=CONFIG]88244._xfImport[/ATTACH] [ATTACH=CONFIG]88245._xfImport[/ATTACH] - Som stats of a Grave Warden from another Warhammer game. [COLOR=#417394][URL="http://www.enworld.org/forum/member.php?6871653-vincegetorix"]vincegetorix[/URL]:[/COLOR] I have thought of a Monster Hunter, but my character don't know magic yet or have been taught it. - Our GM allows rerolling to suit the need of future plans, should it come up, if the character so learns magic or whatever. - So we may not be locked forever in the same class if we want, ofcourse multi classing is possiable, but we are not allowed to multi-class into magic casters and such before we learn it ingame, simply due to magic and learning it is quite a different game in the Warhammer world. Sorta a "Low" fantasy approach to Warhammer, but it may get "High Fantasy" sorta like later on. So faar my character haven't fought "undead" directly, but seen som signs of supernatural stuff. He has fought som "flesh/blood" drinking lunatics, along with what seemse to have been a "dark" magic sorta wielder, and what terriable things he was cable of. - But he have been taught the folklore and knowlegde of the dangers of guarding in graves in the old world of Warhammer. So the Grave Digger background fits so well. He is mainly devoted to serving Morr, and his work, so it would come natural to him to hunt down the restless dead, and put them to rest. Anyway! Feel free to advice me on good Battle Maneuvers for a Battlemaster aswell! :D [/QUOTE]
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