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[Guidance] What, +1d4 to every check ever?
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<blockquote data-quote="seregil" data-source="post: 6361840" data-attributes="member: 38425"><p>The constant use of Guidance strikes me as being abusive as heck. Min/Maxing from Hell, now known as 'optimization' <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p>That being said, there are some limitations:</p><ol> <li data-xf-list-type="ol">(as noted above) It's a concentration effect, so if the cleric is concentrating on this, he's not concentrating on anything else such as watching for that orc sneaking up from behind. At minimum, he will get disadvantage on anything else he does. </li> <li data-xf-list-type="ol">Secondly, it needs to be cast EVERY minute, meaning that every minute, the cleric is going to tough the other guy. Really?!? Let's put that in roleplaying terms: you're sneaking down a hallway in hostile territory doing your best to be quiet and watching for anything nasty and EVERY minute, the cleric comes up, mutters some spiritual platitude that got old 300 castings ago and touches you? I don't know about you, but anyone who wasn't a saint would be driven homicidal by that. The rest of the group will MAKE the cleric stop after a while (in character), probably in the first hour. IF I was the guy on point, I'd kill you myself before you got the rest of us killed. </li> <li data-xf-list-type="ol">Let's look at it from the gods/church's perspective. It's like a priest blessing EVERYTHING he touches all day, every day. Really? After a while, a minion of his god or a representative of his church will show up and slap him upside the head to make him stop. He's wasting his divine power and diluting its significance by using it on anything/everything. Heck, as far as I am concerned, after a day or two of doing it, he'd be in need of an atonement spell. </li> <li data-xf-list-type="ol">From a logistics perspective, it's just not realistic for it to be on all the time. Therefore, it can only really be used for checks that you know about, i.e. elective skill checks. It won't help you when you're on point during a dungeon crawl because you DON'T know when the DM will check to see if you spot the nasty lurking in the dark. It will help you when you decide to pick the lock of a door because the cleric will then step forth and cast it on you. </li> </ol><p></p><p>So, while mechanically, there is no limit on casting it constantly (i.e. At Will), I can see MANY limits both from a logistic perspective and from a role-playing perspective.</p><p></p><p>As usual, YMMV.</p></blockquote><p></p>
[QUOTE="seregil, post: 6361840, member: 38425"] The constant use of Guidance strikes me as being abusive as heck. Min/Maxing from Hell, now known as 'optimization' :erm: That being said, there are some limitations: [LIST=1] [*](as noted above) It's a concentration effect, so if the cleric is concentrating on this, he's not concentrating on anything else such as watching for that orc sneaking up from behind. At minimum, he will get disadvantage on anything else he does. [*]Secondly, it needs to be cast EVERY minute, meaning that every minute, the cleric is going to tough the other guy. Really?!? Let's put that in roleplaying terms: you're sneaking down a hallway in hostile territory doing your best to be quiet and watching for anything nasty and EVERY minute, the cleric comes up, mutters some spiritual platitude that got old 300 castings ago and touches you? I don't know about you, but anyone who wasn't a saint would be driven homicidal by that. The rest of the group will MAKE the cleric stop after a while (in character), probably in the first hour. IF I was the guy on point, I'd kill you myself before you got the rest of us killed. [*]Let's look at it from the gods/church's perspective. It's like a priest blessing EVERYTHING he touches all day, every day. Really? After a while, a minion of his god or a representative of his church will show up and slap him upside the head to make him stop. He's wasting his divine power and diluting its significance by using it on anything/everything. Heck, as far as I am concerned, after a day or two of doing it, he'd be in need of an atonement spell. [*]From a logistics perspective, it's just not realistic for it to be on all the time. Therefore, it can only really be used for checks that you know about, i.e. elective skill checks. It won't help you when you're on point during a dungeon crawl because you DON'T know when the DM will check to see if you spot the nasty lurking in the dark. It will help you when you decide to pick the lock of a door because the cleric will then step forth and cast it on you. [/LIST] So, while mechanically, there is no limit on casting it constantly (i.e. At Will), I can see MANY limits both from a logistic perspective and from a role-playing perspective. As usual, YMMV. [/QUOTE]
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[Guidance] What, +1d4 to every check ever?
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